Warehouse

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Author: doug

Last revision: 28 Jan, 2023 at 01:31 UTC (4)

File size: 236.51 MB

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Description:

Configurable road station with warehouse level storage

OK, so it really is just a truck station with insanely high storage capacity. Depending on the platform length you choose, each of the eight platforms will have a cargo capacity of between 32 and 112 items. The shared warehouse space will ensure you never have an issue with stuff falling off the end of the platform.

If the warehouse buildings look familiar, they are from the vanilla steel mill.

The traffic routes within the station follow the same pattern as the vanilla stations. That is, vehicles entering the station can loop around to access platforms on their left, or to exit the station via the same roadway by which they entered. Given the size of the station, I don’t think this is going to be an issue, however, you do have the option of disabling the in-station looping, and thereby enforcing straight-through operation.

There are cosmetic options as well. You can select from a number of ground textures and fencing options, as well as displaying a random number of freight items along the edges of the station. These are included because I don’t like it when every station looks exactly the same. If you’re concerned about frame rates, you can disable the boxed freight.

The mod uses the game’s new mod configuration options to allow you to select defaults for all of the options. When you start the game, click on ‘Select Options’ to access the list of mods.. When you click on this mod, the menu of options will be displayed on the right. The selections you make here will be the defaults that will be presented when you build a station within the game. You are of course always free to select different values when you build a given station. The default values you choose are specific to the saved game, not the mod, so they can be different from one game to another.

This station now uses the shared capacity feature introduced with the Spring 2022 update. The amount of shared space available still depends on the size of station you choose. In effect, you now have a warehouse manager to allocate storage space to where it is needed and you don’t have to manage it yourself, as with the previous version.

When you select a station length, you will see that each menu item consists of two numbers. The first is the capacity of a single platform (just the space on the platform,) while the second is the capacity of a shared warehouse space (in total.)

Please note that changing a warehouse shelf assignment will not move cargo from one platform to another. It will just change the storage capacity of the two platforms affected.

v1.1:
Added ground textures which match the entrance road types.
Option to disable west station entrance. (Disabling in-station looping will force the west entrance to be active.)
Improved the fencing algorithm.
Added a couple of new fence types.
Increase quantity and variety of decorative assets.
Added freight tram support in case you really want to park one of these things on the outskirts of a town. Note that if your access streets have two lanes in each direction, then only the outside platforms (1,2,7, & 8) will be accessible to the trams.
v1.2
Spelling mistakes.
v1.3
Bug fix.
v1.4
Another bug fix.
v1.5
Updated for Build 31379 of TPF2
v1.6
Added single building, 4 platform version
v1.7
Added "warehouse shelf" feature to allow assignment of to different platforms, as required.
Eliminated global variable declarations.
Tweaked connection lines to make it easier to connect to industries and other stations.
Refined the selection of available ground textures, and made the names the same as you will see in the asset menu.
v1.8
Implemented shared capacity in lieu of assignable storage space.
1.9
Updated for Build 35129 of TPF2

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