Institutions+

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Author: Iteron

Last revision: 13 Aug, 2020 at 13:06 UTC

File size: 989.18 KB

On Steam Workshop

Description:

This mod aims to improve historical accuracy through changing how Institutions work:
slower spread
higher tech malus
better bonuses

Institutions:

Feudalism:

70% tech penalty
+2 leaders without upkeep
+10% global tax modifier

Renaissance:

60% tech penalty
-10% dev cost
-3% idea cost

Colonialism:

50% tech penalty
+20% provincial trade power modifier
-10% liberty desire in subjects

Printing press:

100% tech penalty
-20% stab cost
+5 admin efficiency

Global Trade:

50% tech penalty
+2 merchants
+33 naval force limit modifier

Manufactories:

100% tech penalty
+10% production efficiency
+20% goods produced mod.

Enlightenment:

70% tech penalty
+3 diplomatic reputation
+5 admin efficiency

Industrialization:

150% tech penalty
+25% global manpower modifier
+20% production efficiency modifier

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Experimental
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Nationalism:

70% tech penalty
+15% land morale
+1 possible policy

My other mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=2194567988