Expanded Random Item Generation

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Author: Krisys

Last revision: 12 Sep, 2020 at 23:39 UTC

File size: 15.36 KB

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Description:

Hello again, this time I present to you a mod that aims at expanding a bit the random item generation of the game, in order to make the loot you can obtain a bit more exciting. To do so, I added a certain number of item modifiers to the game, some enriching categories that already existed, and some completely new.

The changes this mod brings can be divided in 4 parts:
– Additional LEGENDARY equipment modifiers. This includes an expanded pool of skills that can be granted by randomly generated equipment, as well as some other misc stuff.
– Additional NORMAL equipment modifiers. This is mostly expanded weapon damage type modifiers.
– A new CURSE equipment modifier category. Randomly generated equipment can now have curses on it! It can range from a significant decrease in elemental resistances to a permanent negative status, do your best to make a smart use of those, maybe even turning them to your advantage! Items with CURSE modifiers have additional positive modifiers to compensate for those. Around 1 item out of 20 of Uncommon rarity and higher will be generated with a CURSE modifier.
– A new BOON equipment modifier category. Randomly generated equipment can now have permanent positive statuses on it, give action points, or even grant talents! Around 1 out of 20 high-tier (Legendary and higher early in the game, Epic and higher later on) items will have a BOON on it replacing some of its other modifiers. Additionally, items with a CURSE modifier will have a 50% chance to also have a BOON modifier on them.

I recommend discovering the new modifiers as you play, but if you are really interested, here is an exhaustive list of all the changes[docs.google.com].

This mod changes the ItemTypes table, so there will probably be conflicts with other mods touching to that. Otherwise, it should be free to go with pretty much anything.

Have fun 🙂 If you like it, you might also enjoy my other mods for gameplay diversity and balance. Feedback is welcome!