[WOTC] Cannibal
Deformed batarian-synthetic hybrids show us the depths of the Reaper’s blight.
-Initial Reports, Contact Logs
Introduces the Cannibal
The Cannibal is a new enemy that joins the fight against XCOM.
New Content
- New Enemy: The Cannibal will appear in the early-mid game as a traditional enemy.
Abilities
The Cannibals are a tanky unit capabable of health regeneration.
- Force Level: 5
- Mutated Cannon – The Cannibal’s primary weapon
- Cannibalize – The namesake of the Cannibal; the enemy heals itself through an internally biosythentic breakdown process.
- Health Regeneration +2 HP per Turn
Additional Details
This will seamlessly integrate into a current or new campaign.
The enemy is fully customizable primarily within the configuration files "XCOM_Customize_This_Mod" and "XComGameData_CharacterStats"
Full Credits
- Cavily: Introducing character models for XCOM integration
- NelVlesis: Creation of corpse UI image
- NightNinja54: Programming and development
- Bioware: Original designs
Please let us know if you encounter any bugs or discrepancies. We hope you enjoy!
Collections
- Enemy Collection – Introduces new enemies to combat against.
- Sitrep Collection – Introduces new mission encounters to fight in.
- Weaponry Collection – Introduces new sets of weapon types to outfit your troops with.
- Classes Collection – Introduces new classes for your troops to train as.
- Advent & Alien Overhaul Collection – Introduces replacements for Advent and Alien units with new enemy models.