[EA26+] Banilla+ Class System

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Author: SudoName

Last revision: 17 Jun, 2022 at 15:04 UTC (1)

File size: 2.92 MB

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Description:
"Sofa, can we have Vanilla+ multiskin?"
"No."
"Sudo, can we have 🅱️anilla+ multiskin?"

Major thanks to:
Lordaloa for providing the enhanced multiskin script
Sphexine for providing the base soldier mesh
RavenWaffle for providing the base backpack mesh
Infinity Ward, Treyarch, and Activision for the headgear models i stole from cod

Check out Lordaloa’s mods here!
Check out Sphexine’s mods here!
Check out RavenWaffle’s mods here!

Introducing, a bargin bin Banilla+ styled class system mod!

This mod and its creator, SudoName, is not affiliated with Sofa nor Sofa’s Vanilla+ mod series in any way.

Also this mod isn’t actually Vanilla+, it’s Banilla+ 🤓

Unlike Lordaloa’s class system, this mod uses a modified version that uses 4 classes:
Assault- Uses Assault category weapons and carries ammo bags
Recon- Uses Marksman category weapons
Support- Uses Close Quarters category weapons and carries medic bags
Engineer- Uses Anti Armor category weapons and carries wrenches

Read the configuration guide below for more information.

Tags:
class, class system, mutator, skin spam, wtf i had to make skins for both factions, 4 classes, and 3 camo patterns which means 24 skins in total, absolute pain, death.emoji, btw i actually tried to organize the skins so they would spell "arse" on export but it seems rf organizes the skins from top to bottom so that the assualt skin is actually at the bottom and engineer is on top, sad, ruined my lil joke 🙁

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Revisions:

Old revisions of this mod are available below. Click the link to download.