Weapon Reinforcer

If you liked this item, please rate it up on Steam Workshop page.

Authors: DarkNekku, HugoRoxas

Last revision: 21 Aug, 2016 at 02:52 UTC

File size: 220.16 KB

On Steam Workshop

Description:

INCLUDES SUPPORT FOR MODDED WEAPONS

Description

The Weapon Reinforcer Mod allows you to upgrade your weapons, increasing its damage.

There is no limit to the reinforcement but after a certain reinforcement level, the % is very low.

Overview

To craft the Weapon Reinforcer Pod you will need an Inventor’s table and 999 pixels.
To reinforce your weapon you will need to place it in the pod , which will then unlock the reinforce process.
The window will show you the items required based in your weapon’s current reinforce level.
Reinforcing is not 100% successfull , this means that the higher level your weapon is the lower chance you have to succeed.

Special thanks to:

DarkNekku for mentoring me along the creation of the mod. ( Make sure to check his mods )
Chuckefish for making starbound.

Change Log

v2.2
– fixed typo that prevented the Weapon Fusion mod from being crafted in the Inventors table
– slight nerf on the damage increase when reinforcing (something like 20%, not much :P)
– bug fixes

v2.1
– fixed typo that caused bug on some weapons.
– upgrading only goes to +10, you start at +0 and go up each time you success. once you reach +10, the required materials increase in rarity, that means you can try to break the +10 limit, the label will still show +10, but the weapon can be +11, +12, etc, it will still increase the damage if you success (this was in 2.0 but we didnt mention it)

v2.0
– Support for all weapons, including uniques and MODDED weapons,
– Revamped the reinforce system, it is based on weapon level and reinforce level, high tier weapons use high tier ores, low tier weapons use low tier ores (also reduced reinforce costs and higher chance overall),
– Added the reinforce level to the weapons tooltip(it is displayed below the Special attack),
– Tons of bugfixes, it should be pretty failfree

v1.5
– Label appears telling you that you dont have enough materiasl for reinforcement if you dont have them when you click the button.
– added priority value to the mod to make it load last to fix the issue with people not having the recipe in the inventors table

v1.0
– Mod Release!!