KKs_OffhandWeaponsBuffs
A mod aimed at making offhand tools more appealing and funner to use. Mostly buffs
Changes:
– Poison now applies 2 poison to attacks passively (haven’t tested to see if it stacks with quellingmoss)
– Torch grants +10 to melee/ranged accuracy
– Each shield grants a different buff(+2 armor/warding +10 stunt chance)
– Spectral lantern grants +1 potency and +0.5 range to all abilities(this increases the range of 1handed weapons to 2.1(the exception is 2.6 for spears) which is the standard for 2handed weapons in my weapon mods
Spellshard grants +2 potency +1.5 range to all abilities
– Ice and Dragonpaw shields have both been buffed
– The throwing net and black net both have a 3 turn cooldown instead of one use per mission. I don’t know how to manage the animations at the moment so the nets will disappear after the first throw of each mission, but you should still be able to use the ability after that