KK_StavesAndWands

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Author: KlutzKoady

Last revision: 17 Jun, 2022 at 22:59 UTC

File size: 115.71 KB

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Description:

A mod in a set aimed at making weapon choice more appealing/interesting. I’m touching up relics as I go so they should still be appropriately strong

Changes:
– Wands deal 5/6/7 phys damage
– Staves deal 2/3/4 phys damage
– Wands and Staves both grant 1/2/3 warding
– Staves grant 2/4/6 Potency instead of spell damage
– Wands still grant 2/3/4 spell damage
– Staves no longer grant block
– Some relic staves trade of said potency and warding bonuses for a greater boost to spell damage and or physical damage