Butcher Class Mod

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Author: GhostSeeker

Last revision: 21 Aug, 2020 at 20:04 UTC (1)

File size: 14.92 MB

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Description:
Introduction

Hey everyone! This is my fourth class mod i’ve been working on for past month. Butcher is frontline Damage dealer that can quickly finish of enemies one after another.
He has some features my other classes don’t, because i wanted to make him more unique.
Even though he is Frontliner he has less HP points than other Frontline DDs do. I did this to balance his high damage with little HP, however, he has medium-high dodge and his high level armor gives him little protection.
All of his attacks has synergy with mark or stun, meaning it’s usefull to bring supports with such skills with him. Some of his attacks are not too accurate, but his accuracy is greatly buffed against stunned or marked foes.
He has mark skill himself, which mark two enemies, but is RNG based, meaning sometimes you won’t get mark at all. This ability is buffed on levels 3, 4 and 5, buffing the chance to 75%, 90%, and 100%.
He is considered Heavy class, and belongs to House of Yellow Hand(Crimson Court).
Currently, he has 3 sprites.

Lore

Feared even by other Brigands, Butcher was one of most skilled of Vvulf’s enforcers. Taken by Brigands as a kid, he was trained to kill all his life. Working on the Ancestor, Butcher’s bloodlust was satisfied every day,
killing and robbing Hamlet’s militia. After Ancestor’s death, when Brigands returned to plundering the Old Road, Butcher was bored, missing the days of bloody work for Ancestor. When he heard, that Ancestor’s heir arrived,
offering job to anyone, he left the Brigands, hoping to kill for Ancestor’s family and get paid for this, just like in the old days.

Trinkets

Savings: +10% Virtue Chance, -15% Stress, -2 SPD, -2 DODGE. (Uncommon)
Strong Ale: +50% Stress Healed while Camping, -100% stress from skill Tempting Goblet. (Rare)
Kill Count: +35% DMG vs Human, -15% DMG, +15% Stress, +30% Disarm Chance. (Very Rare)
Raid Plan: +20% Chance Monsters Surprised, +20% Scouting Chance, +3 SPD. (Very Rare)
Honor Guard’s Tassle: -60% DMG Ranged Skills, -8% CRT Ranged Skills, +20% Stress Healed, +4% CRT vs Marked, +4% CRT vs Bleeding, +30% Move Resist. (Ancestral)
Set: +10% PROT, Slice ’em Open: +20% DMG, Cripple: +30% Debuff Skill Chance.

Skills

Impaling Strike: From pos. 23 to enemy 123. Moves Butcher forward by 1. Big bonus DMG against Marked.
Cripple: From pos. 12 to enemy 123. Slightly lowered DMG, debuffs enemy’s SPD and DODGE. Bonus ACC against Stunned.
Slice ’em Open: From pos. 123 to enemy 12. Lowered DMG, makes enemy Bleed. Big ACC buff against Marked and Stunned, Bonus DMG against Stunned.
Inspiring Command: From pos. 1 to ally 2+3. Heals 4/4/5/6/7 stress, buffs SPD for 3/4/4/5/6.
In My Sights: From pos. 1 to enemy 1+2. Marks targets with 66/66/75/90/100 chance, debuffs bleed resistance.
Regroup: From pos. 12. Moves Butcher back by 1. Buffs DODGE for and SPD. Gives bonus action on level 4 and 5, buffs Impaling Strike’s damage by 15% for 2 rounds.
Blade Toss: From pos. 234 to enemy 234. Weak bleed, push enemy back by 1. Big ACC buff against Stunned or Marked.

On skill level five, Cripple can be used from rank 3. In My Sights can be used from rank 2.
On skill levels four and five, Regroup gives weaker buffs, but provides Butcher one more action and buffs damage from Impaling Strike by 15% for 2 rounds.

Camping Skills

Anticipation: Buffs Butcher’s SPD and CRT, -100% food consumed until next camp. 50% chance to stress allies. (Cost – 3)
Marauder: Produces random supplies or loot.(For example: torches, gold, food) (Cost – 2, Can be used 2 times per camp)
Beverage: Heals 15 stress for Butcher and one ally, -25% Stress for Butcher and -15% for ally. Buffs Blight Resist for 25%, -10 ACC for Butcher, -15 ACC for ally. (Cost -4)
Sharpen Blades: +30 Bleed and Debuff Skill chance for Butcher. (Cost – 2)

If you find any bugs or syntax errors(english is not my native language), please let me know.

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.