Enter the Imperial Dragon
*campaign screenshots were created with an "XP mod", which is why they are on turn 1*
Although the bond between Karl Franz and Deathclaw is legendary, there is another–even more powerful–monster that Karl Franz sometimes rides into battle, the Imperial Dragon!
The Imperial Dragon has the appearance of a Sun Dragon, but it’s stats and breath attack are derived from a Moon Dragon (it’s apparently a young dragon, hence the appearance, but per tabletop rules it has a Moon Dragon’s statline). Karl Franz’s "Deathclaw" skill has been renamed "Imperial Monsters" and now has two levels; the second (which requires Karl Franz is level 21 or above) unlocks the Imperial Dragon. This was done instead of adding a new skill to hopefully improve compatibility with other mods that add news skills to Karl Franz.
Of course the Imperial Dragon is usable in custom battle as normal.
Do not uninstall this mod mid-campaign.
All data in Enter The Imperial Dragon is freely usable in your own mods–if you’d like to include it in your own overhaul or other mod, feel free to do so! I only request that you credit me if you use any of the files (obviously if you create your own Imperial Dragon from scratch there would be no reason to do that).
http://steamcommunity.com/sharedfiles/filedetails/?id=1341086907
^Variant for Choice and Consequences.
Please note this was a request and there will probably be no more variants–maintaining two will take long enough.