Tribal Homeland Attrition
This mod gives tribes a boost to defensive and offensive attrition rates.
For Imperator: Rome version 2.0.4 Augustus
In the spirit of the pagan defensive attrition from Crusader Kings II, Tribal Homeland Attrition adds attrition modifiers for tribal countries in Imperator: Rome.
The intention is to make it somewhat more difficult for civilized armies to invade tribal territory, and to give tribal armies on land a bonus to survival because of the extra challenges when fighting countries with superior military technology.
Hostile attrition in tribal territories
- Migratory tribal homelands gain +3 hostile attrition
- Settled tribal homelands gain +2 hostile attrition
- Federated tribal homelands gain +1 hostile attrition
Reduced attrition for tribal armies
- Migratory tribal armies reduce attrition by 50%
- Settled tribal armies reduce attrition by 25%
- Federated tribal armies reduce attrition by 35%
Tribal territory max attrition increase
- All territories owned by tribes increase max attrition by 5
- Base 10% plus any additional max attrition increases from weather or events
Forest terrain supply limit
- Forest terrain territories have a -25% supply modifier
This mod is compatible with the latest versions of the Simple I:R Timeline Extender, OR Invictus and the Timeline Extension for Invictus.
Also available for download on the Paradox Mods website: https://mods.paradoxplaza.com/mods/43233/Any
Thank you to the helpful community on the Imperator Mod Coop Discord [discord.com]
Revisions:
Old revisions of this mod are available below. Click the link to download.