Tribal Homeland Attrition

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Author: tinwiz

Last revision: 22 Jun, 2024 at 14:08 UTC (1)

File size: 984.26 KB

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Description:

This mod gives tribes a boost to defensive and offensive attrition rates.

For Imperator: Rome version 2.0.4 Augustus

Tribal Homeland Attrition version 0.4

In the spirit of the pagan defensive attrition from Crusader Kings II, Tribal Homeland Attrition adds attrition modifiers for tribal countries in Imperator: Rome.

The intention is to make it somewhat more difficult for civilized armies to invade tribal territory, and to give tribal armies on land a bonus to survival because of the extra challenges when fighting countries with superior military technology.

Hostile attrition in tribal territories

  • Migratory tribal homelands gain +3 hostile attrition
  • Settled tribal homelands gain +2 hostile attrition
  • Federated tribal homelands gain +1 hostile attrition

Reduced attrition for tribal armies

  • Migratory tribal armies reduce attrition by 50%
  • Settled tribal armies reduce attrition by 25%
  • Federated tribal armies reduce attrition by 35%

Tribal territory max attrition increase

  • All territories owned by tribes increase max attrition by 5
  • Base 10% plus any additional max attrition increases from weather or events

Forest terrain supply limit

  • Forest terrain territories have a -25% supply modifier

This mod is compatible with the latest versions of the Simple I:R Timeline Extender, OR Invictus and the Timeline Extension for Invictus.

Also available for download on the Paradox Mods website: https://mods.paradoxplaza.com/mods/43233/Any


Thank you to the helpful community on the Imperator Mod Coop Discord [discord.com]

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Revisions:

Old revisions of this mod are available below. Click the link to download.