[WOTC] Stukov’s War Dark Events

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Authors: Stukov81-T.TV, FearTheBunnies

Last revision: 19 Sep, 2025 at 14:42 UTC (7)

File size: 2.51 MB

On Steam Workshop

Description:
About Stukov81-T.TV

Stukov81 is a streamer who has created a lot of custom goodies for XCOM 2 using the tools other modders have created.

These are those goodies.

Be sure to catch his stream on Twitch! Stukov-81 Twitch Channel[www.twitch.tv]

About This Mod

This mod adds a signinficant number of dark events designed to integrate multiple enemy mods into the greater ethoshphere of XCOM 2 Dark Events.

Some quick numbers about the Dark Events in this mod. Note: This utilizes the DLC gating mechanism in Dark Event Manager so that required DLC is present before a Dark Event shows up, to keep irrelevant Dark Events from flooding your pool.

  • Total number of Dark Events added: 239
  • Dark Events affecting all sorts of things: 147
  • Dark Events affecting only Lost: 8+2
  • Dark Events affecting only Rulers: 5
  • Dark Events affecting only Chosen: 13
  • Dark Events affecting only Factions: 20
  • Dark Events affecting XCOM: 43
  • ADVENT Ultimate Dark Events: 1 (100% chance to appear at Force Level 20, lasts for a full year, and will make your game near impossible to beat if you let it through)
  • Total number of added Dark Events that also affect basic Troopers: A lot. Troopers get mean, yo.

Version 2 Changes

Now uses the Dark Event Manager to handle dependencies, so you will need to make sure and subscribe to that to properly filter DE’s that otherwise would not work right.

Also has the added benefit of not requiring all the perk packs it used to!

Stukov’s Design Philosophy

Stukov designed this set of Dark Events to give significant variety when playing with Grim Horizons (permanent Dark Events) and increasing the number of Dark Events per month.

Core Required Mods

Perk Providers

These community mods provide the perks that these Dark Events use, so you will need to get one, some or all of them to maximize the number of Dark Events added.

These MUST be added to get the Dark Events requiring them. Any perk pack NOT added will disable any Dark Event using a perk from that pack.

F.A.Q.
  • Q: Do the Dark Events require any and/or all of the enemy mods?
  • A: No, they don’t. All Dark Events can be used with just base XCOM2 units if you wanted to. Each of the enemy mods listed in the discussion are 100% supported by these Dark Events as well.
  • Q: Do I have to have all the Perk Providers?
  • A: Nope! There are some perk providers that will enable a bunch of DE’s and there are some that are required for 1 or 2. If you want to know what provider triggers which Dark Event, look in the configs!

Enemy Mods Affected

To find the complete list of ALL enemy mods this affects (120+ enemy mods), they are listed in this discussion: All Enemy Mods Affected

Compatibility

Should be compatible with pretty much everything.

Thanks
  • Stukov81-T.TV for his great creativity!
  • h4ilst0rm and TePª for their great work in the Build-A-Dark-Event that makes this all possible!
  • Favid, Mitzruti, xylthixlm, DerBK, Kiruka, Deadput, RealityMachina, HoneyTheYellowBear, NotSoLoneWolf, and BStar for their great perk packs.
  • Kiruka for some great ideas for Dark Events
  • All of the many great mod authors for their enemy packs which this creates dark events for.
Download
Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: War of the Chosen
Required items:

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Build-A-Dark-Event WOTCSteam Workshop
[WOTC] Dark Event ManagerSteam Workshop