COLONIAL MARINES SFO Submod

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Author: PistolPete

Last revision: 1 Feb, 2022 at 18:15 UTC

File size: 36.68 MB

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Description:

SFO Submod for Lord Felix’s Colonial Marine mod.

Change-log:

Adjusted stats so that units match SFO units.

Units are stat’d to be towards the higher end, so, cost has been adjusted for that as well. Added 500 to recruitment cost across the board.

Unit count has also increased in general as I find that AI tends to do worse with less units, so, numbers been adjusted to the Empire equivalent.

As a bonus, I wrote new unit descriptions and fixed an error where the halberdier description wasn’t showing.

Colonial Marine – 100 to 150. These seem to be the Elite range units.

Colonial State Marine – 100 to 175. Envisioned these to be your standard line infantry.

Colonial Spearmen – 100 to 150

Colonial Halberdier – 100 to 150

Colonial Swordsmen – 100 to 150

This mod should work with the TEB submod as well, as that only changes the buildings that can recruit these units. Note that the submod changes the helmet model for ALL factions.

All credit goes to Lord Felix to his mod.

Please let me know if any problems arise. Also, let me know how people think of the changes and what needs to be changed. First workshop upload ever for me!

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COLONIAL MARINESSteam Workshop