Radiant Better Unit Promotions

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Author: Kimu

Last revision: 12 May, 2020 at 22:10 UTC (3)

File size: 528.38 KB

On Steam Workshop

Description:

This mod changes dull vanilla/R&F promotion trees into better, more realistic and funnier ones.
Sorry i could not describe all promotions in here. Why? Because 1000 characters are far to be enough. If you want to discover them, and since a picture is worth thousand words, i simply advise to browse the screenshots of the mod.

~~~~~~~~~~~~~~~~~~~ UPDATE STATUS ~~~~~~~~~~~~~~~~~~~

Updated on the 10/10/2019. Now working with Gathering Storm expansion & September update !

It was pretty annoying work to pull out. Remember that if you find some bugs, it’s most of time because you have incompabilities so … try not botherinng me with that unless you are 100% sure something is off.

If you always dreamt about such mod and feel like im deserving a donation for all these passionate working hours, here is my paypal : [email protected].

Final words for all the kind, polite and helpful subscribers : Thank you for existing ! you actually matter a lot and give me motivation to create more mods !

~~~~~~~~~~~~~~~~~~~ INTRODUCTION ~~~~~~~~~~~~~~~~~~~

Well here we are, after 2month working hard, around 4400 code lines and a hundred handmade promotion icons later, here is the biggest baby i ever made !

I always thought there were several things wrong with the actual civilization 6 combat balance. Some values here were too strong, some other here useless in specific situations they really should not. Like lot of mod creators, I tried to solve that with tweaking units raw stats, but that wasn’t right. New issues kept poping out in my face out when i used to solve one point. And someday i had this bright and crazy idea : Making over all the promotions trees were the best way, but hard in my opinion to balance the game. Because promotion tree suggest an evolution through xp which can easily bend balance between units.

Now here we are ! All 14 promotions trees has been totally re-built with brand new promotions. Some will remind you a vanilla nostalgic effect but in most of cases you will meet brand new effects which you will have to learn again !

~~~~~~~~~~~~~~~~~~~ MOD CONTENT ~~~~~~~~~~~~~~~~~~~

My main goals while making these new promotion trees were :

  • Giving every class at least one irresistible value/aspect so that none feel let down anymore.
  • More balanced, more useful and more specializing choices at the same time.
  • Realism !
  • Every Unit has now a Native Ability.
  • A funnier gameplay as a result. These new promotions/abilities will force player to move and attack with units in a more structured and strategic way. Each unit type has now its own strategies and has almost everytime a "counter promotion tree" unit.
  • If you remember the first point : Nerfing ranged ! if not, read it again : p
  • All naval classes get their healing ability sooner. (because that was really annoying)
  • Wars from seas will be a lot tougher to pull out. I want all naval units feeling like more threatened by land or air units
  • Air units range increase slightly better through their respective promotion.
  • No overpowered class. Your favourite promoted units can always be in danger because of the lack of powerful defending effects i removed into vanilla promotion trees. Vanilla tree promotion hardly let some weaknesses, and that was one of the reason our wars were annoying i figured that out.
  • New and actually beautiful for once, promotion icons which fit better its effects/title (with real gold/bronze color, ultimate will be a greenish alliage that make me think of weird reflections on japanese tamahagane).

~~~~~~~~~~~~~~~~~~~ MOD COMPATIBILITY ~~~~~~~~~~~~~~~~~~~

This mod only work when a whole new game is created while activated and can’t work fully on already existing saves. Sorry it couldn’t be avoidable. (It actually can work if you add the famous line in the modinfo but i don’t advise it for this mod integrity)

This mod is meant to be compatible with most of the existing mods (has been tested with 150+ of my mods) if they are not related in any way with promotions.Though if you have a problem, you can notice me if you need help to fix it manually.

– Compatible with "Unit expansion (Steel and thunder)" Mod. Had to remove its anti-cavalry bonus and rewrite mine over it.
– Compatible with "More Monks" Mod. (Change about Warrior Monks should not conflict anymore)
– Partially Compatible with Warfare Expanded : Complete Edition (Meaning i do not really advise it but it’s working : at your own risks ! Some Promotion trees merged, crossed, some abilities can cumulate like Helicopters grabbing 2 bonus vs HeavyCavalry). If you are a daredevil, why not ?
– Not compatible with Warfare Expanded : Unique Units (They both edit too much same promotion database and result is a mess).
– Not compatible with Civ5 Scouts.

~~~~~~~~~~~~~~~~~~~ MOD FUTURE ~~~~~~~~~~~~~~~~~~~

– Nothing planed for now (Very hard for me to find some free time to spend on modding)

~~~~~~~~~~~~~~~~~~~ SUPPORTED LANGUAGES ~~~~~~~~~~~~~~~~~~~

English (by Myself), French (by Auko and Myself).
Russian and German have English language instead of false descriptions.

If you want your language to be supported by my mod and if ofc you are motivated to do the translation, please don’t hesitate to contact me.

~~~~~~~~~~~~~~~~~~~ RADIANT MODS ~~~~~~~~~~~~~~~~~~~

You can find all my mods by searching the "radiant" in steam workshop, nexus, or civfanatics, which is a recurrent word in all my mod’s tittles.

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Revisions:

Old revisions of this mod are available below. Click the link to download.