Yellow Alert Gameplay Lite (WOTC)
Requires Yellow Alert Gameplay V2.0 by RedDobe
https://steamcommunity.com/sharedfiles/filedetails/?id=1964595004
This mod contains INI changes for RedDobe’s Yellow Alert Gameplay to make engagements more fair and overall less overwhelming
Key changes:
– The chance for units in yellow alert to receive a bonus reflex action is now 40% instead of 50%
– The chance for units in green alert to receive a bonus reflex action is now 20% instead of 50%
– Units will receive a defensive action instead of an offensive action when granted one
– Reinforcements will receive a defensive action instead of an offensive action when granted one
– Advent Priests can no longer use Stasis as a bonus reflex action
– The number of enemies required to activate Down Throttling is now 6 instead of unlimited
– The number of turns required to pass before activating Up Throttling is now 3 instead of unlimited
– The distance in which any non-engaged groups will be steered away as part of the Down Throttling effects is now 25 instead of 10
– The Anti-BeagleRush Maneuver has been re-enabled (Don’t leave troops out in the open)
Note: Most enemy defensive reflex actions will be used on overwatch, so it’d be a good idea to start investing in skills to counter reaction fire (Like Shadowstep & Lightning Reflexes)
Required items:
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X2WOTCCommunityHighlander v1.24.0 — Steam Workshop
[WOTC] Yellow Alert Gameplay V2.0 — Steam Workshop
