Phantagonist’s Hybrid Rice and Biofuel
This mod adds hybrid rice (and wheat and maize) and a new source of renewable power, biofuel, to the game.
After researching the Synthetic Materials technology, the Hybrid Crops Research project can be performed in any city with a Research Lab. This late-game project costs an enormous amount of Production, but provides a number of powerful effects upon completion:
- Unlocks the Builder ability to construct Hybrid Rice Farms, Hybrid Wheat Farms and Hybrid Maize Farms in all land terrains (including desert, tundra and snow). These farms automatically create the resources on spot.
- All Farms and Terrace Farms receive +3 Food, +2 Production and +1 Science.
- Grants 6 free Builders.
- To commemorate the agronomists’ dedication to curb famine in the world, this project also grants 2 Diplomatic Victory points.
This mod also adds a new renewable power improvement, the Biofuel Plant, to provide an alternative use for Food in late game.
Biofuel Plants do not provide a fixed amount of power. Instead, they collect 1 Food from adjacent Farms, Plantations and Terrace Farms, and convert it to Production, Gold and Power. One per city. Tiles with Biofuel Plants cannot be swapped.
This mod adds the following new Great People to the game.
- Yuan Longping(Atomic Era Great Scientist): +100% Production towards Hybrid Crops Research project. After completing Hybrid Rice Research project, Farms and Terrace Farms receive additional +1 Production and +2 Science.
This mod requires Gathering Storm, Rise and Fall and Maya & Gran Colombia Pack.
Supports English, Simplified Chinese, Traditional Chinese and Japanese.
UPDATE: Now supports German with H.Humpel’s German translations for Civilization VI mods.
UPDATE: Now supports Korean thanks to RapidGG.
- Biofuel Plants add additional Gold and Power from Reyna’s Renewable Subsidizer promotion. I do not change the text for Reyna’s promotion description as people may be using other mods that modify Governors.
- The effects of Biosphere seems to be hard-coded. I haven’t found an effective way to make it effective with Biofuel Plants.
- I am practising my Japanese, and there may be grammatical mistakes. Please inform me if you find one.
- This is a Civilization VI mod about hybrid crops and biofuel, and it has nothing to do with historical famines, origins of crop domestication and political stances. Comments unrelated to gaming issue, hybrid crops, biofuel nor contributors to agricultural revolution may be removed without prior notice.
Required DLC:
These DLC should be installed in order to use this item.
Sid Meier's Civilizationu00ae VI: Rise and Fall
Sid Meier's Civilizationu00ae VI: Gathering Storm
Sid Meier's Civilizationu00ae VI: Maya & Gran Colombia Pack
Revisions:
Old revisions of this mod are available below. Click the link to download.