Belagar unit Redone

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Author: Toumaï

Last revision: 16 Sep, 2021 at 11:07 UTC

File size: 14.85 MB

On Steam Workshop

Description:
Originally posted by Belegar:

True king of Karak Eight Peaks !!

What’s in the mod ?

Rework Belegar as a unit (see screenshots for more details):

  • update his stats
  • change his animation to wield 2 weapons
  • add many abilities based on his uniq ancillaries (armor + weapon)

SFO version by Extravagant Skrub

https://steamcommunity.com/sharedfiles/filedetails/?id=2613041968

How does this work ?

Belegar trade his flat hammer and heavy shield for a new Runic Armor, a new axe (Bones crusher) and a new sword Daemons Reaper), each coming with uniq abilities.

All abilities are passive except for the Rune of fury which serves as a berserker mod. Be careful Belegar can go Rampage while it is active.

Those items will be given to Belegar on turn 1 or next turn if you already have an ongoing campaign.

Compatibility

  • The visual stuff may conflict with any mod altering Belegar. Be sure to place this mod on top of your load order to prevent any conflict.
  • May conflict with any mod altering Belegar’s stats. Be sure to place this mod on top of your load order to prevent any conflict.

Looking for a graphist

My units have always lack custom icons, cool looking unit cards and portholes.
If you are a talented graphist, please contact me on discord: toumai#3164

FAQ
  • SFO / Radious / etc version ?
    Their stats are based on vanilla TWW2, but feel free to upload your own version.
  • Can I use your asset / mod in my own project ?
    Feel free to re-upload your own version or patch of this mod.
  • But why are his eyes yellow and shining ?!
    To tease the upcoming campaign overhaul 🙂

Credits
  • Huge thanks to my h3ro (yet again <3)
  • Big up to Frodo and his precious RPFM (yet again <3)