coopHUD *WIP*

If you liked this item, please rate it up on Steam Workshop page.

Author: Srokks

Last revision: 30 Oct, 2022 at 09:46 UTC (2)

File size: 5.14 MB

On Steam Workshop

Description:
Coop HUD – proper HUD for coop Isaac

This mod renders active items/pocket/trinkets in proper position for coop game up to 4 players.

MOD IS STILL DEVELOPED PLEASE SUBMIT ANY WEIR BEHAVIOUR ( weird positions/ console errors/ log files) in Bugs topic
Features
  • Renders actives/hearts/trinkets/pockets in proper and readable position for up to 4 players (8 characters max)
  • Colorfully player sprites/text infos
  • Show pockets/pills/card names
  • Shows health bar with Mantle Indicator for all players
  • Vanilla like prompts (using cards/ pills/ active items/ transformations ) with color of player
  • Stats – just like vanilla FoundHUD stat display:
    • Show stats up to 4 players on screen
    • Highlight on map button
    • Stat colors
  • Hide stats on battle function
  • Angel/Devil/Planetarium chances – with customizable positions
  • ExtraHUD – just like vanilla collectibles list:
    • In 1 player mode shows just like in classic Isaac
    • In coop shown instead of stats, just hold MAP button
    • Shows up to 52 recent passive items/gulped trinkets
    • For Essau collectibles – press DROP button
  • Jacob and Essau – up to 4 pairs of Jacob and Essau with readable:
    • Shows Essau collectibles (press DROP button)
    • Shows Essau stats (when more than 2 players or forced small hud press DROP button)
  • Tainted Support
    • Tainted Isaac: shows inventory for all 4 players
    • Tainted Maggy: pulsing hearts
    • Tainted ???: show Poop Spells and Hold Spell for all 4 players
    • Tainted Cain: shows Bag of Crafting recipe and crafting for all 4 players
  • HUD toggle button – adjust in options
  • Bag of Crafting – active item crafting result preview
Requirements/ needed mods

coopHUD lack of couple things like boss bars or minimap. For best experience use below mods.

My mod should override MiniMAPI settings:

  • General -> Display on No HUD seed – On
  • Map (1) – > Show map effect icons – Off

[/list]
My mod should override MiniMAPI settings:

  • General -> Display on No HUD seed – On
  • Map (1) – > Show map effect icons – Off
Planned features/not working:
  • RunInfo: No Achievement/Hard Mode/Victory Laps
  • Waves info: Greed Waves,Gideon Waves
  • Modded cards/pills
  • Modded characters head indicator
  • Fiend Folio
Known bugs:
  • Custom challenge destination indicator
  • Bag of crafting – when collecting couple items at once, they might get added in invalid order. Might mess crafting result
  • Fortune Teller notes/ Rules streak info are not showing – no api function to catch that
  • Gideon Waves: cannot get current gideon wave
  • Jacob & Essau: player info covers stats when too many things
  • On full discovered large map covers – stats/timer
  • Urn of soul – cannot get souls from game API, only opened/closed sprite indicator – [PERM]
  • For 2nd player when map button pressed theres weird position loop (miniApi bug)
  • T.???:Poop spells not visible when have second pocket
Mods compatibility:
Thanks to!
  • Wofsauge for TBoI API and his mods which helped in developing this one

Whats new
v.8.7:
  • Code reorganizing
  • Fixed transformation strings now in proper language
  • Bag of Crafting – better crafting logic (it tends to craft in mod but not in game)
  • Tainted Samson – player color intensity will increase when Samson gains Berserk, no color for unloaded berserk
  • Added check for pickup items (from pedestals or crafting) – wont add item when messed up crafting result
  • HUD scaling – you can set custom HUD scale in settings
Download
Revisions:

Old revisions of this mod are available below. Click the link to download.