Unit Countering No Cross Era
It’s anti-physical that pikemen can also gain +10 CS against tanks. This is not a big deal in vanilla, because the latest anti-cavalry unit before AT Crew has a difference of 30 raw CS with Tank. But there might be a mod that makes Anti-Cavalry units hit harder against Cavalries, making Carolean a threat to Tanks, which doesn’t sound logical.
Features
- Melee units before Infantry do NOT gain +5 CS against AT Crews.
- Anti-Cavalry units before AT Crew do NOT gain +10 CS against vehicles (tanks and helicopters).
- BONUS: Minimum damage is set to 0 from 1. This means, if combat strength difference is too large, the stronger unit might take no damage at all, so 100 pikemen will never bust a tank.
Technical Details
- Melee units from Industrial Era or before can only gain +5 CS against Anti-Cavalry units from Industrial Era or before.
- Anti-Cavalry units from Industrial Era or before can only gain +10 CS against Cavalries from Industrial Era or before.
- Units since Modern era are unaffected. They gain CS bonus against whatever they are supposed to.
- Should work with all mods that add new Melee / Anti-Cavalry / Cavalry units, as well as mods that make Anti-Cavalry units hit harder against Cavalries and like, as long as they do not have a ridiculously high load order. The load order of this mod is 999999.