New Towns: Root

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Author: Diogenes of Sinope

Last revision: 20 Jan, 2019 at 10:13 UTC

File size: 1.94 MB

On Steam Workshop

Description:
Muck and Mud

Not too deep in the fetid wetland lies the charming hamlet of Root, an eclectic whereabouts that’s mostly free of deadly predators. Travelers will enjoy a genuine dining experience at Root’s oldest tavern, The Sake Pump, celebrated for its lethal barfights and barbecued raptor shank. There’s almost enough food for everyone, and more than enough hash to go around! This quaint backwater is also home to the fourth or maybe fifth smartest skeleton in the world, who sometimes allows visitors be part of his science experiments. Who doesn’t want a mechanical pancreas?!

Root: Come for the relative security, stay because it’s too dangerous to leave. And if that’s not enticement enough to visit, get ready for a few months of bloody mayhem while the Stone Rats do their best to visciously murder the deposed United Cities lord who lives here.

Current Features

This ain’t no cardboard circus, outlander. We have the genuine article right here.

  • One new swamp village, guaranteed free of blood spiders.
  • A few new quests because you’re worth it.
  • Five new friends for you to dress and undress. Ew.
  • A genuine ancient swamp ruin for you to clutter up.
  • A couple unique items that hivers will try to steal.
  • Over 500 lines of new talky-talky.
Planned Features

  • More quests and development of current quests.
  • Maybe a new recruitable friend or two.
  • Swamp-smell authenticity pass.
  • Blaster katanas!
  • Dragons!!1!
Compatibility & Bug Reporting

This mod only adds characters, buildings, factions, dialogue, unicorns, and items to the game, so it should be compatible with most other mods. For best results, start a new game or import your saved game.

Please report any bugs, including tpyos, in the appropriate sub-forum.