CAC: Additional Units Submod

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Authors: LuckySpade, Decomposed, Willemsen

Last revision: 31 Oct, 2018 at 12:10 UTC

File size: 709.52 MB

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Description:

This submod adds 16 new units to the Choice & Consequence overhaul, 12 for the Empire factions, and 4 for the Beastmen. Most of these units tie directly into the new ‘God Dedication’ skills, adding additional flavour to your campaigns, whilst maintaining the faction’s playstyle.

Almost of the Knightly Order units can be recruited by dedicating an army to the God they worship, and then building a great hall within any major settlement you own. You can also recruit these units from specific landmark buildings without the need from dedicating an army, see the pictures above for details on where to find them.

The Knights Panther are a secular order and can be recruited by any Empire faction from any Cathedral, or from their chapter house located in Middenland.

2 units of Imperial Foot can be recruited from Castle Reiksguard (Reikland only)
2 units of the Brotherhood of the Axe can be recruited from The Temple of Ulric (Middenland only)

The Beastmen can recruit a limited number of God dedicated Bestigor units by dedicating their army to one of the four Ruinous Powers. Once unlocked in the skill tree, they can then be recruited from the Desecrated Altar building.

More units will be added to this submod over time.

A huge thank you to:

Willemsen for the use of Knightly Order models. Willemsen has created a number of fantastic mods for TWW & TWW2 and you can find a full list of these here. Don’t forget to check out his Patreon page[www.patreon.com]!

Decomposed for the use of his Beastmen models. Decomposed has created many wonderful mods for TWW & TWW2, and you can find a full list of these here

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Choice & Consequence (CAC)Steam Workshop