[Defense] Green Hell

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Author: Nikawlos

Last revision: 30 Oct, 2021 at 07:55 UTC

File size: 26.35 MB

On Steam Workshop

Description:
Things u have to know before introduction

Im still busy with my study and don’t have much spare time. Thus, I only spent several hours to make this map and I won’t further work on it (unless there are some severe bugs). What’s more, little work is done to improve the performance of this map so if u r using a potato computer, u will be probably unable to enjoy the full experience of this map.

Introduction

A quickly-built tiny map inspired by Vietnam war. Eagle is the defender and Raven as the attacker. This map focus on providing player with intensive and realistic defending combat experience, so I highly recommend u play as the defender. It’s fine for u to choose the attacker but the attacker can easily win with the contribution of player. On contrast, when defending, the player need to work together with the bots. U have to fill the fire gaps in time since the silence of a MG may give enemies enough time to rush on ur face. Besides, the vegetation makes it difficult to spot enemies. However, this is the same to bots since in this map a new vision mechanism is implemented to allow bushes block bots’ vision but not the bullets. U can hide yourself in bushes and then enemy bots won’t see u. XD

Anyway, try hard to survive from heavy assaults. No need to save ur ammo. Players r recommended to suppress fire on enemies, or any bushes in which enemy bots may hide. If u want to challenge yourself, try the night modes.

Features

– Abundant vegetation (low fps)
– More realistic combat experience
– illuminating flares in night modes
– Vision blocking mechanism (for vegetation)

Recommended Settings

[Mode]: Battle / Point match
[Bot]: 15 – 30
[Team balance(E:R)]: 1:1 (Standard) ~ 1:2 (Hard)