SG’s Strategics Revealed for Gathering Storm

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Author: Greens

Last revision: 10 Jun, 2020 at 06:53 UTC

File size: 27.65 KB

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Description:

Reveals strategic resources at game start for all human players.

Players will not accumulate strategics, nor will they receive the bonus tile yields from revealed strategics until they have researched the technologies that would normally reveal such resources.

This mod alters the Ottoman Grand Bazaar’s strategic accumulation bonus. Improved strategics in a city with a Grand Bazaar accumulate 2 extra resources per turn.

This mod alters the following Eureka moments:
— Square Rigging from "Kill a unit with a Musketman" to "Own 2 Caravels"
— Rifling from "Build a Niter mine" to "Kill a unit with a Musketman"
— Nanotechnology from "Build an Aluminum mine" to "Have the Space Race civic"

This mod alters the following Inspiration moment:
— Venture Politics from "Build a Uranium mine" to "Have 6 Stock Exchanges"

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IMPORTANT NOTE: This mod is for players using Gathering Storm.

For a version of this mod that is compatible with the base game (plus all DLCs before Gathering Storm), please see "SG’s Strategics Revealed" at: https://steamcommunity.com/sharedfiles/filedetails/?id=1852060267

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Required DLC:

These DLC should be installed in order to use this item.


Sid Meier's Civilizationu00ae VI: Gathering Storm