Knights of The Round Belly

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Author: Bot easy

Last revision: 5 May, 2022 at 14:53 UTC

File size: 82.89 MB

On Steam Workshop

Description:

# Background
In the year IC 2480, endless waves of Greenskins pouring from the Grey Mountains.
Bretonnia forces barely hold out against the Greenskins. Not enough manpower to defend against such an invasion themselves, and the Greenskins took over the region in The Wasteland. Feramand, the leader of the Bretonnia, has decided to hire 7 Ogre mercenaries and send them to the Wasteland to help Bretonnian forces against the Greenskins.
The war waged on for months and months, many knights and peasants had died in the battle, but the 7 mercenaries finally made a breakthrough and defeated the Greenskins.
Because of the valiant effort of the 7 mercenaries, Feramand rewarded them to join the Bretonnia; they were given the title of the ‘Knights of The Round Belly’.
The mercenaries were given task to quest around the world to smite evils lurking on Bretonnia frontiers and her colonies. Or maybe this was just a plan to get rid of them…

*Feramand = Louen Leounceur’s predecessor.

# Mod guide
There are 6 ogre paladins and 1 ogre lord scattered on the old world, keep in mind they’re mortal and can permanently die if they never sipped from the Grail (Yes, grail ogres are insanely strong).
Each ogre will take 6 peasant slots and may severe your economy, play your campaign slowly, build farms, and make sure to unlock their skills in the skill tree to mitigate this.
Some ogres can only spawn once and only at specific locations on the map.
If you dismiss an ogre, they will be gone for good. So, it’s a good idea to strengthen your economy before facing this dilemma 🙂

# Installation guide
1. Subscribe to the mod
2. Subscribe to vfx mod too. https://steamcommunity.com/sharedfiles/filedetails/?id=2790538006
3. (Optional) Subscribe to mod audio assets. https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=2790536914

# Common issue
Q: The ogres have no sound in campaign
A: You have to install audio pack as in Warhammer 2 there’s no voice over for ogres in the campaign map

Q: Sometimes peasant slots says 20/7 (or similar) but the game tooltip told my peasants quota is still enough?
A: Click at any unit in the campaign map to update the peasant slot UI.

Q: I want to spawn them instant!
A: Edit the mod pack, go to campaign script and set DEBUG to true before PJ_LOADFILE

# Mod compatibility
Because of how strong these ogres in late game, I don’t really need to balance it for SFO or CTT.
~~Multiplayer is untested. But there is some netcode built into it, still need someone else to test it.~~
Multiplayer apparently works.

**IMPORTANT: It is recommended to use the mod with fresh, new campaign**

# Is this lore accurate?
Yes.

# Credits
Thanks to: twg inhabitants, ole (asset editor), rpfm, Massive Anorak, Github Co-pilot, Modder’s den.

# Future plans
– Port to Warhammer 3 (obviously)
– Proper Bretonnia voice over for the lads (if you want to volunteer contact this steam)

# Update Logs

# Version 0.2.3
What’s new in this update:

Script bugfixes
– Multiplayer/netcode: fixed bretonnia factions priority if more than 1 player play bretonnia (fix applies for new save only). Priority should goes like this: Louen, Morgiana, Repanse
– Peasant UI should update on campaign boot
– Peasant UI should update if undo skill selection was clicked
– Bump version number in the script

# Version 0.2.2
What’s new in this update:

– Calibrated Duke and his friends mass based on Warhammer 3 stats. https://media.discordapp.net/attachments/732202039484088344/966704475228221511/unknown.png https://media.discordapp.net/attachments/732202039484088344/966707887147712563/unknown.png
– Script bugfix: Ogre should spawn on designated settlement, even if it’s dead settlement.
– Bump Duke Louis health to 7500
– Bump version number in the script

# Version 0.2.1
What’s new in this update:

Fixed clipping issues for Louis le Gros and his mate, Gornemant.
– Before:
https://media.discordapp.net/attachments/732202039484088344/963451966061694996/unknown.png
– After:
https://media.discordapp.net/attachments/732202039484088344/963450088057864352/Screenshot_1365.png

Calibrated stats based on Warhammer 3 ogre lords (Yes, The Duke and his brothers are now stronger than ever). Keep in mind these are base stats.
– Stats:
https://media.discordapp.net/attachments/732202039484088344/963452019836866600/unknown.png
https://media.discordapp.net/attachments/732202039484088344/963449963474460783/unknown.png
https://media.discordapp.net/attachments/732202039484088344/963452160635437076/unknown.png

Script bugfixes:
– Update peasant slots after battle.
– Trigger RPC after battle.
– Bump version to 0.2.1.

This mod does not accept monetary donations (crypto or wire transfer like paypal).

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Required items:

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knight of round belly visual effect packSteam Workshop