OvN Second Start

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Author: shaky_rivers

Last revision: 29 Jan, 2022 at 11:57 UTC (10)

File size: 253.95 KB

On Steam Workshop

Description:

Update Twenty Three – Rebirth – 12/08/21

This mod gives most major and some minor factions a second settlement in exotic locations as listed below and adds other features to increase interaction throughout the campaign map.

List of Factions Secondary Settlements:

Asur
  • Order of Loremasters: Bay of Blades, Norsca
  • Lothern: Desolation of Nagash, Worlds Edge Mountains
  • Averlorn: Shattered Stone Isles, Dragon Isles
  • Nagarythe: Sorcerers Islands, Araby (Only when player controlled else Saphery gains it)

Skaven

  • Clan Mors: Given a random settlement around Karak Eight Peaks and if AI controlled it might be Karak Eight Peaks.
  • Clan Pestilens: Eye of the Panther, Araby (When AI controlled they get Bel-Aliad)
  • Clan Rictus: Mount Squighorn, Old World
  • Clan Eshin: Mighdal Vongalbarak, Old World
  • Clan Fester: Sarl Encampment, Norsca (Renamed to Black Gulch)
  • Clan Septik: Gorssel, Old World (Renamed to Fort Solace)
  • Clan Moulder: Karak Azgaraz, Old World (Only if Crooked Moon is not player controlled)
  • Clan Skyre: Monolith of Blood Island, Ulthuan (Mistnar)

Lizardmen

  • Hexoatl: Plain of Dogs, Naggaroth (Only if player controlled)
  • Last Defenders: Ziggurat of Doom, Badlands (Black Iron Mine)
  • Tlaqua: Plain of Dogs, Naggaroth (Only if player controlled)
  • Itza: Plain of Dogs, Naggaroth (Always if other Lizardmen faction aren’t player controlled)
  • Cult of Sotek: Plain of Dogs, Naggaroth (Only if player controlled)

Dark Elves

  • Naggarond: Tor Dranil, Ulthuan
  • Har-Ganeth: Doom Glade, Kingdom of Beasts
  • Cult of Pleasure: Palace of Princes, Naggaroth

Tomb Kings

  • Khemri: Monolith of Katam, Norsca
  • Exiles of Nehek: Tomb of Amenemhetum, Old World (Zarakzil)
  • Followers of Nagash: Spitepeak, Badlands
  • Lybaras: Chamber of Visions, Lustria

The Empire

  • Empire: Will receive at random either Port Heldenhammer, Lustria (Fuming Serpent) or El-Kalabad, Araby (Only if player controlled)

Bretonnians

  • Bretonnia: Antoch, Araby
  • Bordelaux: The High Sentinel, Lustria
  • Carrascone: Bregonne, Lustria (Temple Of Tlencan)

Dawi
  • Dwarfs: Mine of the Bearded Skulls, Lustria (Only when player controlled)
  • Karak Kadrin: Iron Rock, Badlands
  • Clan Angrund:Given a random settlement around Karak Eight Peaks and if AI controlled it might be Karak Eight Peaks.

Greenskins

  • Greenskins:, Blighted Towers, Old World (Kemperbad)
  • Bloody Handz: Shroktak Mount, Naggaroth
  • Broken Axe: Misty Mountain, Worlds Edge Mountains (If Yvresse is not player controlled as they will start there anyway)
  • Crooked Moon:Given a random settlement around Karak Eight Peaks and if AI controlled it might be Karak Eight Peaks.

Vampires

  • Sylvania: Mahrak, Kingdom of Beasts
  • Von Carstein: Rasetra, Kingdom of Beasts
  • Barrow Legions: Dok Karaz, Borderlands

Wood Elves
  • Wood Elves: Haunted Forest, Darklands
  • Argwylon: Monument of Izzatal, Lustria

Norsca

  • Norsca: Gor Gazan, Badlands
  • Wintertooth: Vauls Anvil, Naggaroth
  • Helspire: Whitepeak, Ulthuan
Recommend Mods

Other Features

– Click Here

Compatibility & Technical Info

– Click Here

Past Updates

– Click Here

Mod Configuration Tool Support

Works alongside the Mod Configuration Tool so you can turn on and off various parts of the mod.(All thanks to Sm0kin)

C&C Discord

If you want to discuss my mods pop onto my channel #ovn[discord.gg].

Rate

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