OvN Second Start
Update Twenty Three – Rebirth – 12/08/21
This mod gives most major and some minor factions a second settlement in exotic locations as listed below and adds other features to increase interaction throughout the campaign map.
- Order of Loremasters: Bay of Blades, Norsca
- Lothern: Desolation of Nagash, Worlds Edge Mountains
- Averlorn: Shattered Stone Isles, Dragon Isles
- Nagarythe: Sorcerers Islands, Araby (Only when player controlled else Saphery gains it)
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- Clan Mors: Given a random settlement around Karak Eight Peaks and if AI controlled it might be Karak Eight Peaks.
- Clan Pestilens: Eye of the Panther, Araby (When AI controlled they get Bel-Aliad)
- Clan Rictus: Mount Squighorn, Old World
- Clan Eshin: Mighdal Vongalbarak, Old World
- Clan Fester: Sarl Encampment, Norsca (Renamed to Black Gulch)
- Clan Septik: Gorssel, Old World (Renamed to Fort Solace)
- Clan Moulder: Karak Azgaraz, Old World (Only if Crooked Moon is not player controlled)
- Clan Skyre: Monolith of Blood Island, Ulthuan (Mistnar)
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- Hexoatl: Plain of Dogs, Naggaroth (Only if player controlled)
- Last Defenders: Ziggurat of Doom, Badlands (Black Iron Mine)
- Tlaqua: Plain of Dogs, Naggaroth (Only if player controlled)
- Itza: Plain of Dogs, Naggaroth (Always if other Lizardmen faction aren’t player controlled)
- Cult of Sotek: Plain of Dogs, Naggaroth (Only if player controlled)
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- Naggarond: Tor Dranil, Ulthuan
- Har-Ganeth: Doom Glade, Kingdom of Beasts
- Cult of Pleasure: Palace of Princes, Naggaroth
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- Khemri: Monolith of Katam, Norsca
- Exiles of Nehek: Tomb of Amenemhetum, Old World (Zarakzil)
- Followers of Nagash: Spitepeak, Badlands
- Lybaras: Chamber of Visions, Lustria
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- Empire: Will receive at random either Port Heldenhammer, Lustria (Fuming Serpent) or El-Kalabad, Araby (Only if player controlled)
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- Bretonnia: Antoch, Araby
- Bordelaux: The High Sentinel, Lustria
- Carrascone: Bregonne, Lustria (Temple Of Tlencan)
- Dwarfs: Mine of the Bearded Skulls, Lustria (Only when player controlled)
- Karak Kadrin: Iron Rock, Badlands
- Clan Angrund:Given a random settlement around Karak Eight Peaks and if AI controlled it might be Karak Eight Peaks.
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- Greenskins:, Blighted Towers, Old World (Kemperbad)
- Bloody Handz: Shroktak Mount, Naggaroth
- Broken Axe: Misty Mountain, Worlds Edge Mountains (If Yvresse is not player controlled as they will start there anyway)
- Crooked Moon:Given a random settlement around Karak Eight Peaks and if AI controlled it might be Karak Eight Peaks.
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- Sylvania: Mahrak, Kingdom of Beasts
- Von Carstein: Rasetra, Kingdom of Beasts
- Barrow Legions: Dok Karaz, Borderlands
- Wood Elves: Haunted Forest, Darklands
- Argwylon: Monument of Izzatal, Lustria
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- Norsca: Gor Gazan, Badlands
- Wintertooth: Vauls Anvil, Naggaroth
- Helspire: Whitepeak, Ulthuan
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Works alongside the Mod Configuration Tool so you can turn on and off various parts of the mod.(All thanks to Sm0kin)
If you want to discuss my mods pop onto my channel #ovn[discord.gg].
Please rate up if you enjoy, upvotes feed the Hell Forges of Zharr-Naggrund so the Daemonsmiths can continue their unholy work!

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Revisions:
Old revisions of this mod are available below. Click the link to download.