86-不存在的战区(Eighty six)
A work of mod rookie, which is a conquest of civilization. Rely on powerful characteristic arms to defeat others. Mod pictures come from the Internet. In case of infringement, I will delete them immediately.
The gold coin output of all cities is -8%. The unit cannot recover health in non-border territory. All cavalry +3 combat power. 20% cultural value when not in war with any civilization and + 20% productivity when in war. Each cavalry will get another cavalry for free.
All military tanks become wildcard. Campus、Encampment and industrial areas can provide corresponding population output. When there is no war with any civilization, + 20% technological value, + 20% productivity when in war, and + 100% productivity when declaring a just war (defense, recovery and liberation) or being declared war.
There is no benefit reduction when the unit is injured. After killing the unit,33HP is restored. Each unused movement force of the unit provides +2 combat power and +5 combat power when the unit is adjacent to the general.
Double the bonus of unit attack and assistance. When moving on flat terrain, the unit has +1 movement, attack the injured unit + 6 combat power, and unit field of vision +1.
Instead of knights, the construction cost is higher, the experience gained is doubled, and has a unique upgrade tree.
Instead of knights, the construction cost is higher, the experience gained is doubled, and has a unique upgrade tree.
The characteristic area of the Republic of San Magnolia,replaces the industrial area with lower cost. When adjacent military barracks, it obtains + 3 culture. After the area is completed, the city has + 2 productivity and + 2 gold coins of strategic resources.
The characteristic area of Ziad Federation,replaces the industrial area and has lower cost. It can obtain +3 productivity when adjacent military barracks are built. After the area is completed, it will trigger a cultural bomb and the mine with strategic resources in the city will have +2 productivity.
Thank hemmelfort for his patient guidance and his powerful mod tools.
Thank you very much for kekeya advice on my mod and his constant help to me.
Required DLC:
These DLC should be installed in order to use this item.
Sid Meier's Civilizationu00ae VI: Australia Civilization & Scenario Pack
Sid Meier's Civilizationu00ae VI: Persia and Macedon Civilization & Scenario Pack
Sid Meier's Civilizationu00ae VI: Rise and Fall
Sid Meier's Civilizationu00ae VI: Gathering Storm