Heroes get the PROT they deserve!
Annoyed the ex-army general takes the same damage as the robed doctor on the battlefield, despite being fully clad in armour?
If so, this mod aims to fix that, by giving heroes some inherent prot depending on how much armour their person is actually wearing. Is it balanced? Mmmm, yeah, probably not, but it is realistic!
Affected heroes:
– Arbalest
– Bounty Hunter
– Crusader
– Leper
– Man at Arms
– Vestal
This prot buff will scale with armour upgrades and is not linear. Additionally, each hero will have unique prot values. For example, the Bounty Hunter does not have as much prot as the Crusader, but his chainmail armour affords him a little more protection than those without it.
See my other mods here:
– Pet the damn dog. ( https://steamcommunity.com/sharedfiles/filedetails/?id=2802896218 )
