R9X Hellfire

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Author: J3FF

Last revision: 17 Mar, 2024 at 18:21 UTC (1)

File size: 11.52 MB

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Description:
Description

The R9X Hellfire is an air to ground missile designed to eliminate individual targets through kinetic energy alone.
Just before impact, the R9X unfolds 6 half meter long blades which slice through their target. The weapon is most effective at negating unwanted collateral damage whilst still retaining its stopping power.

Usage

In terms of arma usage, this missile can be attached to standard aircraft pylons and is capable of laser locking a target up to 6km away. It travels at 1600 km/h and strikes the target from above. It’s kill radius is approximately 0.5m from the impact point.

If you intend to use these missiles with a modded aircraft, there is a chance it won’t show up in the pylon menu. To overcome this, simply enter either of these code chunks into the init of the aircraft.
To load the R9X into all Pylons:

for "_i" from 1 to 100 do { this setPylonLoadout[_i, "J3FF_PylonRack_r9xHellfire", true] };

To load the R9X into just a specifed pylon (change the "1" to be the pylon number):

this setPylonLoadout[1, "J3FF_PylonRack_r9xHellfire", true]

Use "J3FF_PylonRack_x4_r9xHellfire" for the 4 pylon variant

Extra Info

Because of the way arma 3 works at the moment, this missile will do damage to vehicles and structures, often killing them in a single blow. I reccomend it’s used soley on infantry.

The drone used in the video is the USAF MQ9 Reaper

License

This mod is released under the APL-ND license for Arma 3.

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Revisions:

Old revisions of this mod are available below. Click the link to download.