Monster Core : Configuration
Contains a single file, "stats/monster_compat_list.config".
This mod it’s just meant to load very early, the loader mod is needed for this to do anything.
For users:
Does nothing, but if needed by other mods, should be installed or they will crash.
For modders:
Inside this file there are 2 lists, both are meant to contain script paths to be added to monsters.
- "spawnScripts" contains scripts to be added in the "monsters.lua" file, ie: when spawning.
- "primaryScripts" contains scripts to be loaded for damage requests and stuff.
How to use
- First, your mod needs to make an script that hook into either spawning scripts or primary scripts.
- Make a patch file inside the "stats" folder and name it "monster_compat_list.config.patch".
- Inside the patch file you add your custom script path via patching operations:
[ { "op" : "add", "path" : "/spawnScripts/-", "value" : "/monsters/[customScriptName].lua" }, { "op" : "add", "path" : "/primaryScripts/-", "value" : "/stats/[customScriptName].lua" } ]
- Only add the script in the list that it needs to be in, DO NOT add it to both lists.