[WOTC] XCOM’s HEAVY Rifles

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Author: Doug

Last revision: 28 Aug, 2022 at 02:26 UTC (1)

File size: 2.8 MB

On Steam Workshop

Description:

Requires Iridar’s Template Master – Core

This mod adds a weapon with a few stat changes from the traditional Assault Rifle:

Must be built in engineering for 30 credits (magnetic requires 2 alloys)
Mag increase from 4 to 5 (Stack-able with upgrades up to 8!)
Built In Suppression Ability
SHOOTING DOES NOT END YOUR TURN!
Extra slot for upgrades
-5 Aim (because this thing looks hard to shoot lol)
Visual and auditory differences

All other stats are same as regular AR

Comes in Conventional and Magnetic Variations

" After a harshly worded message from an unnamed higher up in XCOM’S command, Shen’s Engineers cooked up an improvement to the typical assault Rifle. This weapon Boasts a higher capacity for upgrade and ammunition, though some soldiers question its accuracy. The Unique dual feed system and quick replace barrel gives this weapon the ability to ‘Spit Lead Like No Tomorrow’. "

" Well, we needed something that can lay down more hate that a magnetic slug thrower but without the need for fancy-shmancy alien magnetic coils. She still spits like no tommorrow. "

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Required items:

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[WOTC] Iridar's Template Master - CoreSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.