WebKnights Avionics
Brings a whole new dogfight system for jets like in Ace Combat or Project Wingman!
https://www.youtube.com/watch?v=m5t3Kg9AgZM
Version: 0.1.9.5 Beta
- Check your Configure – Game – Configure Addons – WBK Avionics. You’ll find all of the settings there
- Check your Configure – Controls – Configure Addons – WBK Avionics. You’ll find all of the keybinds there
- This is a beta version so expect bugs!
- IF YOU DO NOT LIKE IF SOME VEHICLE USE THAT SYSTEM (AKA FIRE CUSTOM MISSILES) ADD IT TO AVIONICS BLACKLIST!
- ALL OF THE SOUNDS ARE PLAYED THROUGH RADIO CHANNEL, DO NOT FORGET TO TURN UP YOUR RADIO VOLUME TO HEAR SOUNDS LIKE *PULL UP, MISSILE* ETC
- THIS SYSTEM WAS MADE TO CREATE DYNAMIC DOGFIGHTS WHILE USING JETS, SO PLEASE DO NOT EXPECT IT WORKS PERFECTLY IN COMBINED ARMS OPERATIONS!!!
- THIS SYSTEM CHANGES HOW AIR MISSILES WORK
- IF YOU WANT TO USE ONLY HELICOPTERS (AS ONLY AIR VEHICLES) IN YOUR MISSION, DO NOT USE THAT SYSTEM SYNCE IT OVERRITES HELICOPTER BEHAVIOUR
- FOR NOW SYSTEM DO NOT CONTAIN ARSENAL BIRD, WSO AI AND MANY OTHER THINGS THAT WILL BE ADDED IN UPCOMING UPDATES
- IF YOU HAVE ANY QUESTIONS, PLEASE POST THEM IN MY DISCORD, THAT WOULD BE EASIER FOR ME TO RESPOND
- SYSTEM WORK ONLY FOR BLUFOR AND OPFOR PLANES FOR PLAYERS, IF YOU WILL FLY GREENFOR PLANES LOCK SYSTEM WILL BUG OUT! However greenfor ai works normaly. That will be impoved later.
Now lets talk about
- Two different locking systems with new missiles.
- Adds new dogfight, more arcadish (Like in Ace Combat, Project Wingman or other arcade fly games), system and combine it with Arma mechanics.
- Adds new SFX to planes
- Adds new ai with different skills that you can fight agains.
- Adds new AA Ai, flak rounds for ships and change behaviour of ground vehicles while they fight agains enemy aircraft
- Adds new customization system for planes.
- Adds new sounds for enemy/friendly pilots
- Adds new hud for jets and air vehicles in general
- Customization for mission makers that will allow to add your own rocket/general weapon types.
- Some music, but i reccomend you to use mods that adds Ace Combat and Project Wingman music
- And much more!
However i didnt included everything what i wanted, so here is what will be added in nearest future
- More server settings
- A lot of different Zeus Modules
- Workable AI WSO
- More pilot types
- ARSENAL BIRDS!
- Automissions
- Workable AWACS
- And much MUCH more!
Full support for JM’s LLTE, 3AS, Project Wingman (A3)
https://steamcommunity.com/sharedfiles/filedetails/?id=2588430396
https://steamcommunity.com/sharedfiles/filedetails/?id=2058554822
https://steamcommunity.com/sharedfiles/filedetails/?id=2784235180
Plane mods – ALL
Ship mods – Only HAFM Ships for now
If you want to have targetable buildings:
https://steamcommunity.com/sharedfiles/filedetails/?id=2786349384
I highly recommend you to play with those mods:
https://steamcommunity.com/sharedfiles/filedetails/?id=1678809245
https://steamcommunity.com/sharedfiles/filedetails/?id=2691265958
Jet combat without music is not that fun, so do not forget to use those mods and remember enable Music in your settings!
Main Credits:
Ace Combat and Project Wingman games – for inspiration and audio!
Warlord Boys Group – for early alpha tests
Ignis Corp and guys from my discord – for early beta tests
Bohemia Interactive – For awesome game and platform!
My patreons – for support. Huge thanks to you guys! You made this mod possible.