Better Kislev Buildings

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Author: No.213

Last revision: 24 Aug, 2022 at 06:26 UTC

File size: 65.54 KB

On Steam Workshop

Description:

2022/05/31
-ver.1.1

2022/05/31
-ver.1.2
Please check the change notes for the changes in detail.

2022/06/23
-ver.1.2.1
Praag Magnus Gardens&Erengrad Frosthome.
Lord, Hero recruit rank bonus changed to all province.

2022/06/27
-ver.1.3
Recruitable units added to the landmarks of 3 main cities
Please check the change notes for the changes in detail.
Screenshots are updated.

2022/06/28
-ver.1.3.1
Forests
farm income 15/30/45 -> 10/20/30
Markets
income 120/180/240/300/360 -> 115/173/230/288/345

2022/07/03
-ver.1.3.2
to prevent ice sheet becomes non-magic, ice sheet cost reduction from lord’s skill reduced to -1 from -2.

2022/07/09
-ver.1.3.3
Please check the change notes for the changes in detail.
Screenshots not updated.

2022/08/24
-ver.2.0
now compatible with IE campaign.

This simple mod improves Kislev’s buildings. It adds a various bonuses and enhance the Kislev’s economic system.

AI is affected too, basically compatible with any mods and save files.

Please check the screenshots and the below for the changes in detail.

Standard Settlements

Farms
growth 10/20/30
-> 15/30/45
income 50/75/100
-> 75/100/125

Forests
enemy army movement range in the region -5/10/15% added
tier 3’s corruption reduction -3 -> -4

Markets
construction cost -25%
factionwide settlement income +0/1/1/2/2% added
income 100/150/200/250/300
-> 110/165/220/275/330

Taverns
construction cost+20%
own army movement range in the region +5/10/15% added
income +15/30/45 added(considered as market income)
growth 20/40/60
-> 15/30/45

Religion
local province construction cost -1/2/3% added
province line of sight +5/10/15% added
tier 3’s corruption reduction -3 -> -4

Protection(patrol)
province line of sight +15% added

Tzar Barracks
infantry recruit cost-3/6%, cavalry recruit cost 3% added

Ice Training Grounds
factionwide Frost Maidens recruit rank+1 added to tier 5
local army exp gain per turn +50/100 -> 100/200

Animal Den
factionwide monster unit’s recruit cost -1/2/3% added
factionwide monster unit’s melee defense +1 added to tier 5
furs resource production 8/12/24 -> 10/20/30

Construction Halls
factionwide artillery units upkeep -1/2% added
factionwide artillery unit’s speed +2/4% added

Exclusive for Kislev, Erengrad, Praag

Ungol District
factionwide farms income +2/4/6/8/10% added
factionwide exp gain per turn +15/30/45/60/75 added
local province recruit duration -1 turn for all units added to tier 5

Guild District
factionwide settlement income +2/4/6/8/10% added

Trade District
income+25%
factionwide trade&markets income +1/2/3/4/5% -> 2/3/4/5/7%

Orthodoxy District
adjacent province corruption reduction -0/1/2/2 added
province line of sight +15/30/45/60% added
factionwide Patriarchs recruit rank+1 added to tier 4