[CW 2.0] Kabar

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Author: White Snow

Last revision: 24 Oct, 2015 at 21:01 UTC

File size: 1.06 MB

On Steam Workshop

Description:

Sadly my MK20 has been delayed for abit, so until then please enjoy this knife.
As mutch as I love guns, I feel cw2 needs more melee weapons. Using gmod4pun’s original Customizable Knife code, I changed the controls, disabled use of any form of ammo, and added a backstab feature.
The knife is capable of working in multiplayer, but if wired things do happen then please report them in the bug reports discussion.

Controls:
PRIMARY ATTACK KEY – normal attack
SECONDARY ATTACK KEY – stab
SECONDARY ATTACK KEY WHEN BEHIND A PLAYER OR NPC – backstab
RELOAD KEY – throw knife
CONTEXT MENU KEY (C by default) – open customization menu
In console: bind KEY "cw_ws_kabar_quick" (replace KEY with the desired key) – this will allow the Kabar to do a quick attack, this is used when the weapon is not selected
In console: bind KEY "cw_ws_kabar_quickstab" (replace KEY with the desired key) – this will allow the Kabar to do a quick stab, this is used when the weapon is not selected

===Requirements===

You need this to make stuff work

===Original Customizable Knife [CW 2.0]===

This is not required, but still is a awesome swep

===Model Source===

The weapon model is from GameBanana [css.gamebanana.com] submitted by Arman Ossi Loko

===CREDITS===

Compile, Playtest: Arman Ossi Loko
Animations: DMG
Textures, Render: jason9jason
Model, UVs, Original Bakes: Millenia
Bake Edits, Scripts, VMT Modifying: XPLOR3R
Makers of the Customizable Weaponry base: Spy, tigg, [BB2]SlaYeR™, bro, Matsilagi
Improved shaders: ♥♥♥♥♥♥♥♥ el Negro
Original Customizable Knife [CW 2.0] code: gmod4pun
Coding the weapon for Customizable Weaponry, error fixing: White Snow

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Customizable Weaponry 2.0Steam Workshop