M&T [SUB MOD] Historical Immersion
A sub-mod designed for Meiou & Taxes to add a bit of "historical flavor" to the M&T experience.

Main Features
- 750+ scripted historical events
- Enhanced Spice Trade
- Ages
- Leading Trade Cities
- Historical Peace Treaties
- Historical Subject Types
- Historical Rulers
- Unique Country Features:
- Sweden
Copper Trade
- Spain
Treasure Fleets, Fugger Bank, Viceroys
- Portugal
Slave Trade, Treasure Fleets, Strait Blockade, Trade Port Leasing
- England
Political Parties, Elections, Opium Trade, Elisabethan Privateers
- France
River charting, Inland colonization
- Austria
Militärgranze
- China
Silver Trade
- Netherlands
Moedernegotie, G.W.C, Waterlinie, V.O.C
- Sweden
Optional Features
- Historical Wars
- Historical Conquests
- Historical Balancing
- Historical Plagues & Epidemics
- Historical Weather Events
- Letters of Marque **
- Price Revolution **
- North American Colonial Shipments
- Historical Expeditions
- Pirates of the Caribbean
- Sugar Trade
- Historical Migration
- A.I Support Events
- Historical Trade Routes ***
- A.I Dynamic Fort Upgrade
- Historical Defence & Trade
- Historical Colonisation
- Immortal Rulers
- Historical Religions
- Historical Rebellions
- Historical Monopolies
- Berber Pirates
* Moedernegotie requires historical weather events.
** Requires treasure fleets.
*** For historical spice trade.
Optional Bookmark
1492 – Dawn of discovery
General info
This mod nudges the game towards a more historically correct path, however, it does not follow the exact same path every time it is played.
You will find that alliances will shift considerably in this mod and will not be as predictable as in Vanilla. This may cause some unbalance, but it better reflects the time period and in my opinion, makes the game more fun and challenging.
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