Anom’s Outpost Overhaul – Pixel Equipment Patch

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Author: AnomNom

Last revision: 17 Mar, 2022 at 01:23 UTC

File size: 102.4 KB

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Description:

A patch for Pixel Equipment, allowing it to be used with Anom’s Outpost Overhual.


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All patches for Anom’s Outpost Overhaul follow the same formula; a patch to "universe.config" (either a Test Iteration patch that loops through "outpost_mission1", or an independant universeflag patch), the inclusion of a tileset from the original mod just for convience, and a replacement of the original mod’s dungeon file. It’s all quite simple.

I won’t go too in-depth about Test Iterations here, as I am in the process of writing a guide that covers them, but for note, it’s quite simple. It’s basically a set of patches, seperated by brackets, that contains a test and a patch for a specific point in an array. For example, take a look at this mockup:

[ [ { Test Value of Array Position 0 }, { Patch for Array Position 0 } ], [ { Test Value of Array Position 1 }, { Patch for Array Position 1 } ], [ { Test Value of Array Position 2 }, { Patch for Array Position 2 } ] ]

In laymens terms; you check each individually if to see if it’s the right one, and if it is, you patch it. It’s rather simple, if not time consuming to set up.

As for the tilesets and dungeon files, I’ve provided references for both of those on the original mod page’s description. Take a look, it has (what I consider to be) a lot of useful information.


Pixelflame5826 for creating the original mod, and fixing some problems with it to allow for my job to be much more possible.

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Anom's Outpost OverhaulSteam Workshop
Pixel EquipmentSteam Workshop