No damage cap
allows you to do more than just 1000 damage
just changes "clamp" in protection.2functions to "extrapolate"
thats it
tested for about 9 seconds, probably works fine
should work with other mods that increase the cap (FU does this i think) (they do not remove it entirely they just make it bigger. thats dumb!)
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did you know functions can use :
"Linear", "Cubic", and "HalfStep"
and also!
"Clamp", "Extrapolate", "Wrap"
pretty cool how vanilla only ever used linear clamp and also theres no documentation for it. fuck you tiy