Ragdoll Death
Ragdoll Death replaces clientside death ragdolls with interactive serverside ragdolls that can collide with props and other objects.
This is an improved version of the "Ragdoll Death" addon that was originally on the workshop, but has since been taken down.
Settings for this addon can be found under Options -> Ragdoll Death.
NOTE: If you have the addon "Ragdoll Resizer" installed and enabled, this addon will regularly cause errors when clientside ragdolls are created, but will still work properly.
Serverside ConVars
Name
Default
Description
ragDeath_enabled_players
1
Enables Ragdoll Death for players.
ragDeath_enabled_npcs
0
Enables Ragdoll Death for NPCs.
ragDeath_gamemodeOverride
1
Sets whether the death view overrides the original death view for the gamemode (if one exists).
ragDeath_playersOwn
1
Sets whether players own their corresponding death ragdolls.
ragDeath_ignitionTime
10
Sets the amount of time in seconds that a death ragdoll will be on fire if the player/NPC dies while on fire.
ragDeath_playerCollide
0
Sets whether death ragdolls collide with players.
ragDeath_timeRemove_player
120
Sets the amount of time in seconds before a player’s death ragdoll is removed. Set to 0 to keep ragdolls indefinitely.
ragDeath_timeRemove_npc
90
Sets the amount of time in seconds before an NPC’s death ragdoll is removed. Set to 0 to keep ragdolls indefinitely.
ragDeath_keepMax
5
Sets the maximum number of ragdolls to keep at once for each player. Set to -1 to keep all player ragdolls until the specified remove time.
Clientside ConVars
Name
Default
Description
ragDeath_firstPerson
0
Sets whether to enable a first-person view of your death ragdoll before respawning.
ragDeath_fp_zNear
0.5
Sets the distance of the near clipping plane from the camera when in first-person. Set to 0 to use the setting for the normal first-person camera.
ragDeath_tp_lookDist
120
Sets the distance between the third-person death camera and your death ragdoll.
ragDeath_tp_camCollisionPadding
5
Sets the amount of extra distance between the third-person death camera and any surface it hits.