[WOTC] Vorcha Pyro
Known for their unique biology and aggressive behavior, the Vorcha are a primitive race welcomed as mercenaries due to their savage nature and adaptability to different environments.
-Citadel Archives
The Vorcha Pyro is a new enemy that joins the fight against XCOM. The enemy features an integrated Vorcha Voicepack.
- New Enemy: The Pyro will appear in the game as a traditional enemy.
- Three Tiers: Standard, Veteran, and Elite; arriving at later force levels.
- Primary: Flamethrower – Will ignite the combat zone in flames.
- Secondary: Explosive Materials – Upon death, the Pyro has a chance to explode.
This will seamlessly integrate into a current or new campaign.
The enemy is fully customizable primarily within the configuration files XCOM_Customize_This_Mod and XComGameData_CharacterStats.
To use with the Terminus Raider Faction, subscribe to this supplemental mod.
- PsyCHo: Introducing and Integrating Voicepack for XCOM
- Cavily: Introducing and Integrating Character Model for XCOM
- NightNinja54: Programming and development
- Bioware: Original designs
Please let us know if you encounter any bugs or discrepancies. We hope you enjoy!
- Enemy Collection – Introduces new enemies to combat against.
- Sitrep Collection – Introduces new mission encounters to fight in.
- Weaponry Collection – Introduces new sets of weapon types to outfit your troops with.
- Classes Collection – Introduces new classes for your troops to train as.
- Advent & Alien Overhaul Collection – Introduces replacements for Advent and Alien units with new enemy models.

