Cleric – Shared Resources
This mod is Required for:
Assassin – Lethal Dual Dagger Combatant
Deadeye – The Scoundrel Archer
These mods additionally Require Norbyte’s Script Extender and LeaderLib:
Arcane Archer – Slightly Unstable Elemental Archer
Thaumaturge – The Totem Specialist
Arcane Bladeweaver – The Elemental Melee Master
Elementalist – Elemental Magic Expansion (LL Version)
Guardian – Frontline Spellcasting and Support (LL Version)
Warfare Expanded (LL Version)
This is a compilation of all icon atlases into a single icon atlas usable by all the mods. Eventually the other mods listed here will be altered to not longer have the atlases, meaning Icons will show up as Question Marks.
This mod also comes with several ‘universal’ statuses like Might, Fury, Auras, and Deep Wound that I want to use in several mods.
Finally, the mod now includes a Potions Merchant who wanders the world. If you have another of my mods, they will also sell you skill books.
Skills:
- Transmute Auras – Related to the Elementalist mod, these skills remove the elemental auras to remove various status effects from a target. There are four versions, one for each Aura.
- Rip – Given by an aura to all characters near an Impaled character (allies, enemies, neutrals and self). Rip deals piercing damage based on Strength and character level, and applies bleed. Removes Impaled (and subsequently the aura that grants nearby characters Rip).
Status Effects:
- Vulnerability – Reduces physical and piercing damage resistances.
- Agony – Reduce elemental resistances
- Lethargy – Reduced AP Recovery by 1 and Initiative by 5.
- Deep Wound – Maximum Vitality reduced by 20%.
- Weakness – Damage reduced. (currently not utilized)
- Protection – Increased resistances to all types of damage (except Magic and Corrosive damage)
- Regeneration – Heals 10% of maximum vitality per turn.
- Swiftness – Increased movement and initiative.
- Quickness – Max AP, Start AP, and AP Recovery Increased by 1.
- Might – Damage increased by 10%
- Fury – Critical chance increased by 15%
- Resolution – This status will be consumed to block one attempt to apply Poisoned, Entangled, Burning, Necrofire, Shocked, Stunned, Chilled, Frozen, or Petrified. Removes those statuses when applied.
- Stability – This status will be consumed to block one attempt to apply Silenced, Atrophy, Crippled, Knocked Down, or Taunted. Removed those statuses when applied.
- Retaliation – Reflect damage back at attackers.
- Fire Shield, Earth Shield, Air Shield, Ice Shield- Provides various effects and reflects some damage back at attackers as the related element. Grants the character access to the relevant Transmute Aura skill. Removes related elemental status effects when applied: Poisoned, Entangled, Acid, Petrified (Magnetic Shield); Shocked, Suffocating, Stunned (Shocking Shield); Wet, Chilled, Frozen (Ice Shield); Burning, Necrofire (Fire Shield).
- Impaled – Deals piercing damage (less damage than Bleeding). Any character nearby gains access to the Rip skill.
Cleric likes to remain off the ship as much as possible, so here are all of their locations:
- Fort Joy (Act 1): On the broken bridge before entering the Fort.
- High Seas (Act 1.5): Lady Vengeance lower decks near Sebille.
- Reaper’s Coast (Act 2): Near the first waypoint after leaving the ship.
- Nameless Isle (Act 3): Near the first waypoint after leaving the ship.
- Arx (Act 4): After the refugee camp, instead of taking the bridge to Arx, take the bridge right next to it towards the docks.
Here’s a complete Skill List[docs.google.com] for all my mods (WORK IN PROGRESS)
– Elementalist, Deadeye, Arcane Archer, Arcane Bladeweaver lists complete.
Some mods have been recently updated to use the Script Extender and LeaderLib. Here are links to the versions that do not:
Elementalist – Elemental Magic Expansion
Guardian – Frontline Support and Spellcasting
Warfare Expanded
Credits and Thanks
- Discord/Steam commenters who reached out regarding a combined atlas for my mod, and DoctorBeetus for helping me figure out what should actually go into it.
- Larian Studios and ArenaNet for games worth playing and ArenaNet for most icons used in these mods.
- game-icons(.)net author Lorc for a handful of Icons, including the Book graphic in the title image.
Revisions:
Old revisions of this mod are available below. Click the link to download.