Vanilla CRAM

If you liked this item, please rate it up on Steam Workshop page.

Authors: Phenosi, Dankan37, Basipek

Last revision: 3 Sep, 2024 at 08:11 UTC (3)

File size: 491.95 KB

On Steam Workshop

Description:
Main

This mod enhances the default Arma 3 Phalanx system by allowing it to intercept incoming shells. The turret will detect inbound projectiles and intercept them.
Currently you can choose how the system will prioritize targets:

0 – Random selection: Shells are picked at random (Performance friendly) 1 – Distance/Speed: Shells are picked based on their distance, the system will prioritize shells that are closer to where it’s aiming. 2: Threat: The system will prioritize the shells that is going to land closest to it, it will also take in acount how long will it take for the shell to hit. 3: Off

These settings can be changed by everyone simply by approaching the Phalanx and using the action menu to switch mode.

If you don’t want a mod, use the following 100% vanilla composition:
https://steamcommunity.com/sharedfiles/filedetails/?id=2825313831

Note

The shells explosion is based on proximity to simulate explosive fuzes on the bullets.
Due to some internal reason for the CIWS to target the shells a "esotic" workaround has been employed.

Customization

I will allow customization soon, there is a minor issue with the scripts overlapping…

Code

https://github.com/Dankan37/Arma-3-CRAM

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.