Scythe
Add 2 harvest tools (scythe and golden scythe) to the game.
Harvest your crop easily.
Main feature:
-Harvest faster
-Allow area harvest
-Allow area damage
Other feature:
-seasoning buffable
-immune to thorns
Extra function:(set in config options)
-low chance to get an extra drop from harvest
-increase number of harvest of transplanted plant before wither
-plants harvested with scythe get a small growth boost
Most languages are translated by google
This mod is inspired by [DST]-Scythes created by Captain_M
If you want to add your language to the mod, post your translation below. I will put them into the mod one day.
Open the "mods" folder. You will see a "dedicated_server_mods_setup.lua". Double click and open it using notepad.
Start a new line, type:
ServerModSetup("2328604820")
where workshop-2328604820 is this mod’s file name. (no need to input "workshop-". number only)
for mod (workshop-xxxxxxxx), you may type ServerModSetup("xxxxxxxx") in each new line.
Or if you get a mods collection, you may type this instead:
ServerModCollectionSetup("#######")
where ####### is the collection id. You may right click any empty space in the collection page and copy the page link. The collection id would be the number string after " /?id= ". All mods in the collection will be automatically downloaded.
Detailed data
- Plant that can be area pick by scythe:
non-configablegrass, sapling, bush berry, reeds, cactus, stone fruit bush, light bulb, banana tree, etc
any farm plants,
any modded plants, as well as any modded farm plantsConfigable,
defaulted onlureplant, kelp under water, fig, lichenConfigable,
defaulted offmushroom, mushroom farm, barnacle, drying rack, bee boxOther details:
- Feature:
Honey seasoning buff: double the harvesting radius
Oversized Protection buff: you will get a temporary buff allow you passing through the oversized crops after you harvest them
Extra damage to plant: deal 1.5 times damage to "plant" (eg: eye plant; "Harvest" eye plant with one hit)(This option is not compatible with some info mod. You may turn the option off.) - Extra function: (won’t activate unless you turn it on)
Extra item chance: 10%
No. of pick before withered: doubled
Growth boost: 10% - More about extra item:
If the target is farm plant, it will drop seed but not product.
If your farm plant has highest pressure level, it won’t drop any extra seed.
If your farm plant is oversized, it drop 1 non-oversized product.
*I want the extra functions be an icing on the main feature so I set their effect to be relatively lower.
**You may refer to these functions and add your own custom function. You may ask other modders you know, or me never for help. - Some console command: (affect current game only, not until next play)
- Allow item(tools on the ground) under cursor can do area pick action:
c_select():AddComponent("areapicker") - Change the harvest radius of the item(tools on the ground) under cursor to 10(number can changeable):
c_select().components.areapicker:SetRadius(10) - Set growth boost to 1(100%)(number changeable)(0.1 for 10%, 1.1 for 110%, etc.):
TUNING.SCYTHE.GROWTH_MULTIPIER = 1 - Set no. of harvest (before wither) multiply by 10(number changeable):
TUNING.SCYTHE.EXTRAPICK_MULTIPIER = 10 - Set chance of getting extra item to 2(200%)(number changeable)(0.1 for 10%, 1.1 for 110%, etc.):
TUNING.SCYTHE.EXTRAITEM_CHANCE = 2
- Allow item(tools on the ground) under cursor can do area pick action:
- Add config, "Area Damage". Default: on
- Add config to Pickable Prefab, "Bee Box". Default: off
- Add config to Pickable Prefab, "Drying Rack". Default: off
Revisions:
Old revisions of this mod are available below. Click the link to download.