Advance Aero Effects

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Author: [TW]Aaren

Last revision: 9 Apr, 2024 at 13:14 UTC (11)

File size: 1.61 MB

On Steam Workshop

Description:
Updates

Fix G-Forece Breathing Sounds
Small optimization

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The Rain drops Effect after my research that it is doable

BUT it will ruin the cockpt materials and textures Cause a lot of bug ,so I think it is better just dont have it (or if you want to try it [in the Others folder it isn’t signed] remember to install
Rain Textures) and use FA-181 or A-164
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If there is any plane that doesn’t work with it, please tell me or I won’t know it


What Does It Do?
  1. Ground Effect

    [Ambient Factor CheckBox]
    Triggered if Plane is under 100m (Default)

  2. CamShake

    When jets close fly by

  3. Afterburner Effect

    Detect by thrust or Burner animation (Sound,Light,Smoke,System [Config])

  4. Sonic Boom Effect

    [Ambient Factor CheckBox]
    Sonic Boom Effect when the plane reach 1185km/hr ~ 1205km/hr (Default)

  5. Vapor Trail

    [Ambient Factor CheckBox]
    3000m or higher (Default)

  6. Wing Vortices Effect at low speed

    Can Not Be Turned Off !!
    Works with most plane mods ,RHS USAF Firewill etc

  7. Landed Effects

    Smoke on gears ,Tail Hook Sparks ,and sound Effects
    (Works with most of plane mods)

  8. Taxing Cam-shake Effect and Sound Effect

    (Works with most of plane mods)

  9. Turbulent Effect

    (At rear of an aircraft ,high speed low altitude ,stalling ,and gear factor)

  10. Make CH-67 and CH-47(RHS) Floatable

    (CH-47 from CUP is already can float)

  11. G-Forces Effect

    Including the breathing sound and Ambient Volume lower

  12. Illuminatable Collision Lights

    RHS, USAF [AC-130], FIR [All], Super Hornets, CUP

  13. Larger HeatWave

    (for planes)

  14. Immersive Catapult Launch

    Smoke and Sound Effects from Launch Carrier [USS Freedom, USS Nimitz]

  15. Gun, Missile ,and Rocket Trails

    GAU-8 ,M61 etc (FIR, Vanilla) [others idk]
    Missile Trail AA and SAM (FIR, Vanilla) [others idk]


Github

[github.com]

[t.co]


For Model Developers
class CfgVehicles { class Your_Aircraft { Aircraft_Wingspan = 14; //Wingspan for the aircraft AAE_Alarm_Int = "CfgSound"; AAE_Rumble_Int = "CfgSound"; AAE_GBreathe[] = {"Normal Breathe","Heavy Breathe"}; // CfgSounds AAE_Have_AB = 0;//if True will detect by thrust or AB_Source AB_Source = "Animation";//This can be empty AAE_AB_Sound = "CfgSound"; AAE_Rumble_Taxing = "CfgSound"; AAE_Touchdown_Int[] = {"File_Path", Vol, Freq}; AAE_Touchdown_Ext[] ={"File_Path", Vol, Freq, Range}; AAE_Burner_Offset[] = {0,-0.3,0}; // {X,Y,Z} in Script Format AAE_WheelsContact[] = {"LOD_Name01","LOD_Name02",…..,"LOD_Name"}; //Enter the LOD name class AAE_Config_Handler { //Particle Color Settings Beach[]={[Color Array]}; Dust[] ={[Color Array]}; Default[] ={[Color Array]}; Water[] ={[Color Array]}; }; }; };


Any Suggestions Tell Me in The Comment 😉


Recommend Mods

ReverseThrust for Planes by AK | Matador
Plane Turbulence by Seb
AWESome – Aerial Warfare Enhanced Somehow by Orbis2358


Note

This is compatible with
Any jets and planes mods
Firewill ,USAF ,RHS , CUP etc

Client Side !!

Fixed Crashing Issue.

It passed the pressure test (20+ planes in the mission and 138 mods were loaded)

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