Realistic Units Ragdoll
Real behavior of units when receiving damage
The addon works on the server side, there is no need to install add-on on client machines.
The addon works both in a network and in a single game.
The unit loses its balance when it receives a serious damage or when it receives damage from the explosion.
There is a possibility that the unit may remain unconscious for an indefinite time or until it is cured.
The players screen blurs when taking damage for a few seconds. In unconsciousness, the player’s screen will blur more strongly and the action menu will be disabled until the player is cured or out of this state by himself.
For the correct operation of the add-on, the server must be able to process commands without delay. Ragdoll in Arma 3 requires a lot of processing power, especially in battle of units more than one hundred.
Google Drive link[drive.google.com]
Revisions:
Old revisions of this mod are available below. Click the link to download.