TFAR Animations

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Authors: ooga booga, ASmallDinosaur, Scotty

Last revision: 13 Jun, 2022 at 18:29 UTC

File size: 859.14 KB

On Steam Workshop

Description:

Link to:ACRE Version

I don’t personally use TFAR and haven’t done much testing, so you may encounter bugs, or this mod may break due to updates without me noticing it. If that happens, leave a comment and I’ll do my best to fix it.

This mod should be compatible with both the Beta and non-beta releases of TFAR.

This mod plays one of three animations while the player is using a radio. The mod also adds a new handset model which is by default, used by the larger, backpack-carried radios.

The animations include a headset animation, a vest mounted radio/push-to-talk animation, and holding the handset/radio in your hand.

The mod will choose which animation to play based on whether the user has a vest with a radio, an earpiece, or otherwise. (This can be configured)

Configuration

CBA Settings:

  • Enable Addon – Turns addon on/off.
  • Headset List – Array containing helmets/goggles that should be considered when doing the ear animation. Use ‘[]’ to allow all helmets/goggles.
  • Vest List – Array containing vests that should be considered when doing the vest animation. Use ‘[vest player]’ to allow all vests.
  • Add Vests with Armor to List – If enabled, all vests that have an armor value will be automatically added to the Vest List.
  • Aiming while Talking – If enabled, players will be able to aim while using a radio.
  • Disable Aiming while Talking – Disables ADS for primary weapons while talking over radio.
  • Disable Animation in Vehicles – If enabled, the animations will not be played in vehicles.
  • Preferred Animation – Preferred Animation for this radio. Doesn’t mean that it will always be used as the vest/ear animations are only used when the player has a vest/headset from the vest/headset list.

CBA Controls:

  • Listen to Radio – Holds radio up to your ear when held down.

Mod Compatibility

If you run this mod with RHSUSAF, the AN/PRC-152 model from RHS will be used.

Plug

TheSpeshalPlatoon is currently recruiting! If you’re looking for an ArmA group that isn’t "Milsim" but still puts a emphasis on teamwork and coordination, I encourage you to check us out.

Additionally, we develop in-house mods for our group, just like this one!

[thespeshalplatoon.com]

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CBA_A3Steam Workshop