Diplomacy reforged (reasonable peace treaties) – DEI SUBMOD

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Author: K4mil

Last revision: 17 Jan, 2024 at 20:12 UTC (4)

File size: 209.18 KB

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Description:

***Feel free to use my other DeI submods, especially Politics reforged and Battle formations reforged. To make Diplomacy reforged and Politics reforged compatible with each other, use this mod.

What is an aim of this mod?

To make diplomacy more realistic, so when a faction waging numerous wars and lost almost all of its armies it should be willing to make peace.

What does this mod do?
  1. main feature – when a faction waging more than one war and lost almost all of its armies and fleets, there is a signficant chance each turn that its personality will change to „peace seeking” personality, which will make possible to make peace with the player and with other AI factions (if the other AI faction does not have peace seeking personality too, it probably wont accept the offer). Then, when the faction rebuilds its army, the personality will back to the default one. It does not apply to secession, civil war or pirates factions and in the case of the Rome, the chance for change of personality is lower than in the case of other factions.
  2. secondary feature – to make harder forcing bigger factions to accept peace treaties and also partially to solve the problem of the AI passive recruitment policy in the late game – after first 20 turns of campaign AI factions will have the chance to get bonus to recruitment slots if they dont have at least one full land stack and its imperium level is between 2-4. Then, dont be suprised if losing AI will suddenly deploy fresh force, trying to change the tide of war.
  3. tetriary feature – to, at least partially solve the India Ocean bug (AI recruiting a lot of navy units and sending them to India Ocean for no purpose), factions which have ports across Persian Gulf and India Ocean get a siginificant penalty to the number of navy recruiting slots if they already have at least one full fleet. It should especially help Seleucids which now will concentrate on having stronger land forces instead of useless fleet on India Ocean.

Is this mod compatibile with other submods for DeI?

It is compatibile with submods that dont include any scripts – so with the most of official DeI submods, including X-tpy.

Is it save compatibile?

It can be turned on during current campaign but then turning it off risks CTD (so it is a good idea to saving the game before turning it on).

Have fun!

If anyone want to appreciate my work also in other way than giving a feedback here is the way[paypal.me].

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Revisions:

Old revisions of this mod are available below. Click the link to download.