(41, 42) (Vanilla) Crashed Cars Mod
Build 42 Compatible.
The mod WORKS with Multiplayer in Build 41.
Ever wanted to have the famous highway scene from The Walking Dead in Project Zomboid?
Ever wanted to see more chaos on the streets?
Did you hate the bland burnt car models that game offered that had no use other than to take up space?
Fear no more!
This mod replaces various burned vehicles all over the map, where developers spawn them. It improves game’s visual fidelity, it makes wrecks actually usefull. However, the old burnt wrecks are still present… there’s just less of them!
Build 42:
– 10 new, reworked modelled crashed vehicle variants with working GUI and naming.
– (Vanilla) Correct vehicle scale and proportions (1:1 with vanilla cars) unlike Build 41 version.
– Utilizes Dev-made wrecks, modified to spawn naturally in congestions.
– No more pre-baked textures – all cars have randomized textures and colors just like normal cars and utilize standard car shaders with window gloss.
– All wrecks have all car parts! You can loot them or uninstall parts and gain XP!
– Much like dev-smashed vehicles, the cars no longer have static wheels, they rotate and behave like standard wrecks/cars (you can also tow them).
Build 41:
– 20 modelled crashed vehicle variants with their textures, working GUI and naming.
– Lootable Trunks!
– Lootable Gloveboxes!
– Towable Wrecks!
…and of course:
More chaos on the roads! (If you can call that a feature).
Build 42 version REQUIRES FRESH SAVE.
Build 41 version WORKS WITH EXISTING SAVES.
Modelling – Snek, The Indie Stone
LUA coding – Aiteron
Some of the coding and help – Filibuster Rhymes, Soul Filcher
Lua help – Nolan
Model loader (deprecated) – Fenris_Wolf
Workshop ID: 1539281445
Mod ID: CrashedCarsMod
Revisions:
Old revisions of this mod are available below. Click the link to download.