Alith Anar Spirit of Vengeance – A Teleportation Mod
An elf of the shadows, a mortal spirit of vengeance, bound to walk the earth until the Witch King is laid to rest.
Adds a new ability to the Shadow King Alith Anar that lets him teleport a long distance and transforms him into a spirit of vengeance, upgrading his stats and changing his abilities. The transformation does not degrade over time but does not renew his health or ammunition, so use it wisely.
Best used to escape a dire situation, the teleportation also triggers a powerful explosion that can eviscerate units trying to surround Alith. It can also be used to quickly jump on an enemy hero to assassinate them or to quickly kill an artillery piece, but have a plan for getting him out because the ability can only be used once.
Compatible with my Princes of Nagarythe mod which reworks Alith and Malekith. Will become part of a larger compilation mod soon.
7/11/21: Fixed an issue in campaign that meant Alith would be wounded for more than 1 turn after using the spirit of vengeance ability. Added more magic missiles to Alith Anar (Spirit of vengeance)
28/11/21: Fixed compatibility issue with Princes of Nagarythe mod
Knights of Khaine:
https://steamcommunity.com/sharedfiles/filedetails/?id=2631430163
Knights of the Raven:
https://steamcommunity.com/sharedfiles/filedetails/?id=2620927352
Princes of Nagarythe:
https://steamcommunity.com/sharedfiles/filedetails/?id=2612612257
Orion: Spirit of Kurnous
https://steamcommunity.com/sharedfiles/filedetails/?id=2606520941
Cold One+Arkhan Chariot bugfix
https://steamcommunity.com/sharedfiles/filedetails/?id=2602034100
Monstrous and Missile Chariot Balancing
https://steamcommunity.com/sharedfiles/filedetails/?id=2612606802