Skilled Slaughtering

If you liked this item, please rate it up on Steam Workshop page.

Author: [Zerg03] MrHydralisk

Last revision: 18 Jul, 2025 at 03:42 UTC (3)

File size: 345.67 KB

On Steam Workshop

Description:

Tired of your colonist slaughtering animals always at same speed, regardless of colonist’s skill lvl? Bothered why it takes same time to slaughter small Rat as slaughtering entire Elephant? Then this mod might be to your liking.

Mod Contents

This mod makes duration of animal slaughter dependent on:
– Global work speed
– Animals skill lvl
– Melee skill lvl
– Body size of an animal
– Manipulation capacity
– Sight capacity

Some big animals might be able to move away from pawn with low skill lvls.

Links

[boosty.to]
[discord.gg]

Mod Compatibility

Should have no compatibility issues with other mods, unless they also changing vanila slaughtering procces in some way.

Versions before Rimworld 1.3 wasn’t tested, but might work.

Add/Remove

Skilled Slaughtering mod should be safe to add/remove to/from existing save. But when playing modded Rimworld better make backup save just in case.

Download
Required items:

Click the title to search on this site.


HarmonySteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.