Implants And Stuff
Adds several implants (and miscellaneous things) to Rimworld
Including:
Workaholic Implant – Removes need for Recreation
Watcher Implant – Removes need for Rest
Hermit Implant – Removes need for Food
Heat Implant – Increases Comfortable Temperature Range (Hot)
Cold Implant – Increases Comfortable Temperature Range (Cold)
Quickdraw Implant – Severely decreases aiming time. Decreases accuracy.
Ranger Implant – Increases range of ranged weapons (Requires VEF)
Loader Implant – Ranged cooldowns are lowered (Requires VEF)
Danmaku Implant – Almost removes ranged cooldowns. Decreases accuracy. (Requires VEF)
Sniper Implant – Increases range of ranged weapons tremendously. Increases aiming time. (Requires VEF)
Electric Power Arm – Power Arm with more damage.
And tons of unknown, random body-parts made on a whim for testing / debugging.
Special Thanks to: dninemfive (For helping + teaching C# code involved in "Workaholic Implant")