Half-n-Half Showhall
This #WorkshopWednesday stage (based on the theme of "day and night") takes place on a theater stage!
The "day" half is FD, and the "night" half has a platform covering the whole stage. As the two players damage each other, the border between the two halves creeps left and right, so there’s a platform over more / less of the stage!
Specifically, the direction of travel depends on the player that most recently got hit. If P1 got hit most recently, it creeps right (more "night", bigger plat); if P2 got hit last, it creeps left ("day" / no plat).
Also, when a player dies, the day and night halves swap between the left and right halves. (P1 is still on the left, P2 is still on the right)
NOTE: If the player ports used are not specifically P1 and P2, it treats the furthest-left player port as "P1", and the furthest-right as "P2". (e.g. in a P2-P3-P4 match, P2 and P4 are used)
If you’re playing on the Aether form, you REALLY need to be careful… if the border reaches its limit before you can hit the enemy and reverse it, you’ll be KO’d!
Socials, discord, Patreon (sneak peeks) at https://byMuno.com.
Revisions:
Old revisions of this mod are available below. Click the link to download.